WotC did a 4e Tomb of Horrors.1e- tomb of horrors.
2e- return to the tomb of horrors.
3e- wotc's 3e conversion of tomb of horrors.
4e- someone's 4e conversion of tomb of horrors.![]()
Desert of Desolation series - we greatly modified these to turn it into a series of archaeological and organized crime adventures, and it was superbly good to me, plus it was the first modules I ever used written by women, and they were good. I still remember the Boat of a Million Years.
I think one of the problems with 2e is less that the modules are forgettable as much as we share many fewer common experiences with them compared to the 1e modules. By the time 2e was around, TSR was cranking out a lot of specialized stuff that had more niche appeal. Meanwhile, the 1e modules we first started playing in 1e, when there was a lot less out there to play with, were still in use because the game rules were so compatible.