Shroomy
Adventurer
Wolfspider said:See, to me this entire thing seems very chaotic and not very like devils at all. I guess I have too much of a pre-4e mindset to embrace these new "improved" pit fiends and their weird tactics.
EDIT: I just realized that in some posts I've even been saying "balor" instead of pit fiend. In my mind, the new pit fiend just seems so demonic instead of devilish.
The pit fiend can now force people around the battle field via teleportation or compulsion, and it can get them to involuntarily end their existence at its whim. Its the ultimate expression of an evil leader who has little or no regard for his underlings.
One question, what is the difference between the 4e pit fiend causing some cannon fodder to explode for damage or the 3.5e pit fiend sending some relatively low CR devils on a one-round suicide mission against 20th level PCs?