Rechan said:So, to try and conceptualize this... The wizard is basically factoring in a BAB into an ability check.
Let's say a dex check to avoid falling on his ass while walking on some ice. 10th level Wizard has no higher dex than 1st level wizard, but 10th level Wizard, being more awesome and having dealt with pitching ship decks and walking narrow ledges, just Knows how to walk so he doesn't spill on his ass.
Then, and I ask this with all honesty -- why have skills at all? There are no skill points to juggle; there's no reason to worry about neglected skills or making hard choices since you'll be at least competent at absolutely everything, period. Non-combat skills are already gone. The skill system is a useless relic at this point in the evolution of the game.
Use the C&C method, and just have each character pick a 'Prime' attribute. Anything which uses that attribute is +5; everything else is exactly equal to 1/2 level+attribute bonus. Provide guidelines for what attribute covers what types of tasks -- Dex for balance, Wisdom for senses, etc.