My party had to get a jewel that was around the neck of a duchess in a well defended castle in a fortified city.
I had it completely mapped out and encounters ready to go.
What does the party do?
-they go find out if the duchess has hobbies.
well ok, let's think of something, she collects mirrors. Mirrors came up in my mind because the party had a mirror in a treasure parcel a session before. Boy, was I going to regret that.
-the party has a character with a high streetwise skill. He goes out, and carefully spreads the message that a baroness from some unkown estate is going to visit town, and that she has a exquisite collection of mirrors. Of course, he seems to be unable to roll under 15 for his streetwise checks.
Oh, boy, I didn't really plan for this. Yup, there's a invite coming for the baroness to the next palace ball.
-they let the wizard cast the ritual "hallucinory item" on the mirror they found in the previous session. It was a mirror of 500 gold, so it is suitably special. In the mirror appears the image of another even more beautifull mirror. They claim the mirror in fact has the ritual "view location" cast on it, and the baroness can view parts of her collection through the mirror when she travels!
-They dress up the warlock, give her a quick ettiquete lesson and send her to the ball with the warlord as escort. She is, off course, a natural bluffer and pulls it of with ease. She shows the duchess the mirror, and invites her over to come view and perhaps trade.
blinded by greed, the duches horribly fumbles her insight check (I rolled a 2), and despites heavy protest from the captain of the guard agrees.
The duchess travels with my warlock in a coach to the location. The warlock feeds her a sleep potion, the party raids the coach and hours later the duches wakes up minus escorting guard, minus horses, and minus jewel.....
the bastages! But boy, did we have fun.....