The druid is not fighting!!! LONG!

Re: It's easy to preserve yourself and hard not to kill someone for preserving him or

avendeen said:
Is the game about obtaining power and advancing in level or is it about roleplaying? Think about it. Every time I die I lose xp. The Druid lives on and increases in power. Shouldn't I get a lot more XPs for REALLY playing my character. Doesn't the Druid's easier advancement make the game unbalanced for a player like me?
You're now stepping into an entirely different debate here; one which has been raging since the dawn of roleplaying and shows no sign of ever letting up.

However, there are essentially two solutions to your problem. The first is to ask your DM to change the way he awards XPs to recognise roleplaying.

The second solution is to die less.

I don't think it is reasonable for you to begrudge the druid his extra XP just because he has chosen to roleplay a character that prefers to avoid death. You could make the same choice yourself - either playing a new character, or simply by being a bit more cautious with your existing one.
 

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Hey check out Avedeens post who is the psychic warrior. Read the situation he presented and give us your feelings on what he said. Although last night went well and the druid did a nice job the psychic warrior, as can be seen, still has a couple of unfinished concers. My error (I thought it was ALL solved).

I hope that not everyone read my previous post and left the discussion feeling that it was all resolved!!! Come back. I should have waited to see the players in the games posts. The druid said he was going to post as well did the other players. It might start up a whole different scenario and discussion!!
 

Derren said:
Only one thing. Scrolls created by a druid can only used by divine casters (and rogues). So the Wizard/Bard and Fatespenner can't use them.

Unless the character used bard skill points to buy Use Magic Device (which is presumably how the rogue is going to be using the scrolls).

FWIW, I think you'd all be better off chipping in to buy a wand of cure light/moderate/serious/critical wounds or two (or three); they're cheaper per use than scrolls, don't require deciphering before hand, don't have the arcane/divine dichotomy (so the bard can use 'em without difficulty), and are easier to use with Use Magic Device (one DC 20 check).
 

Re: Re: It's easy to preserve yourself and hard not to kill someone for preserving him or

mirzabah said:
You're now stepping into an entirely different debate here; one which has been raging since the dawn of roleplaying and shows no sign of ever letting up.

However, there are essentially two solutions to your problem. The first is to ask your DM to change the way he awards XPs to recognise roleplaying.

The second solution is to die less.

I don't think it is reasonable for you to begrudge the druid his extra XP just because he has chosen to roleplay a character that prefers to avoid death. You could make the same choice yourself - either playing a new character, or simply by being a bit more cautious with your existing one.

I would have to say if the players have an issue with the Druid I say bring the problem to the driud.If your friends encounter any monsters and if he is not attacking then they should run to the Driud so the monsters can follow them to the Druid he would fight so he can learn some team work is the key.
 

Avendeen, if I read you correctly, did you not actually shout anything like, "Druid, bud, I'm about to die! Heal me now, please!"

If you didn't, then that changes this around. It sounds as if the druid may just have made a boneheaded mistake, the kind we all make from time to time. He may have been thinking that barkskin would allow him to wade into melee, and may have been planning on casting that even before the condition check; he may not have been paying much attention to your saying you were barely standing.

If that's the case, I'd suggest to DM and player alike that the rules on shouting in combat be slightly relaxed. Allow people to yell short phrases even when it's not exactly their turn -- as long as they're not flatfooted, they can shout, "OW, Dangit! I'm dying over here!" immediately on being hit.

And players: use this ability. Communicate with each other as much as you can in combat.

Daniel
 

tburdett said:

Why? Because that is what happens. No one in their right mind would associate with, on a continuing basis, of their own free will, someone that they could not count on or trust. The druid has proven that he cannot be counted upon or trusted by the other party members.

I've started a new thread more specificly on this issue. I call this type of gamer an "anti-roleplaying ROLEPLAYER". Someone who is all about "playing his character" but chooses a characterand style of play that makes it pretty much impossible for anyone else to play THEIR characters - because unless their character is an idiot sychophant of the ARR, roleplaying would be kicking the annoying character to the curb. Instead, everyone else is forced to constantly metagame to keep the group together, or risk ill will by taking in game action.

(PS, "this type of gamer" refers to the more theoretical "always like this" character thats come to be discussed in the digression. Whether this is actually true of the druid nominaly the subject of the thread I make no judgement on)

Kahuna Burger
 

The Druid in question!!!1

I have read the posts from most of you, who have expressed pros and cons to the situation

There have been a few things that have been left out

First,aside from being a druid . I also sub as being the only healer the party has. At least 1/3rd of my spell compliment is devoted to healing spells and spells that would remove negative effects i.e. dispel magic,lesser restoration. In addition I try to take spells that will counter effects for the party as well, neutralize poison, slow poison. I think I fight quite effectively with my spells, and yes as a LAST resort I enter hand to hand with my weapons. On several occasions I have aided party members with healing and the like. As far as my animal companions I have two right now a 2HD awakened Owl and a 5HD awakened Wolf. I have journeyed with both in the proper situation. As a forest druid I dont feel that taking my animals out of their natural surroundings to say the Underdark is the right thing to do.Yes I am looking to get stronger companions say a dire bear perhaps.

As far as healing/aiding the group, my character feels closer to some members as opposed to others. I have a close bond with the female Human Wizard , we have journeyed together the longest. Second is the NPC Human Fighter. Thirdly is the Woof Elf Rogue. Sad to say but yes the human Psychic Warrior is last, he is the newest member of the group. He and I have also butted heads several times(in character),over many,many issues. HOWEVER.......... I continue to offer all of them aid

Another thing that bothers me is I have taken two feats, Scribe Scroll and Craft Wondrous Item, I dont get to use either one very often.I feel cheated at times,feeling I wasted a feat by choosing them. I have made maybe 2 items and about 7 scrolls since my characters inception.

Zaerun(the druid in question)
 

Hey Zaerun:)

You shouldn't feel that those feats are a waste of choice. However, I understand what you are saying. The group needs to make reasonable accomodations for you to create say, a wand of cure serious/light wounds. This can be given then to the elf rogue who could then be a part of the healing process. The human bard/wizard could also use the wand with her Use Magis Device Skill and both players skills are pretty maxed out!
 

Re: The Druid in question!!!1

Zaerun said:
I have read the posts from most of you, who have expressed pros and cons to the situation

There have been a few things that have been left out

First,aside from being a druid . I also sub as being the only healer the party has. At least 1/3rd of my spell compliment is devoted to healing spells and spells that would remove negative effects i.e. dispel magic,lesser restoration. In addition I try to take spells that will counter effects for the party as well, neutralize poison, slow poison. I think I fight quite effectively with my spells, and yes as a LAST resort I enter hand to hand with my weapons. On several occasions I have aided party members with healing and the like. As far as my animal companions I have two right now a 2HD awakened Owl and a 5HD awakened Wolf. I have journeyed with both in the proper situation. As a forest druid I dont feel that taking my animals out of their natural surroundings to say the Underdark is the right thing to do.Yes I am looking to get stronger companions say a dire bear perhaps.

As far as healing/aiding the group, my character feels closer to some members as opposed to others. I have a close bond with the female Human Wizard , we have journeyed together the longest. Second is the NPC Human Fighter. Thirdly is the Woof Elf Rogue. Sad to say but yes the human Psychic Warrior is last, he is the newest member of the group. He and I have also butted heads several times(in character),over many,many issues. HOWEVER.......... I continue to offer all of them aid

Another thing that bothers me is I have taken two feats, Scribe Scroll and Craft Wondrous Item, I dont get to use either one very often.I feel cheated at times,feeling I wasted a feat by choosing them. I have made maybe 2 items and about 7 scrolls since my characters inception.

Zaerun(the druid in question)

IMHO, to play a druid effectively you need to have a very significant number of scrolls -- much more so than any other spellcasting class. You have a number of spells that are extremely useful or devastating in the just the right situation but are wasted slots on most days, e.g. Lesser Restoration and Repel Vermin. The party as a whole should both accomodate your need for time to scribe. Really they should shell out cash to defer the costs as well. The party should also be buying wands for between combat healing.

Obviously I do not know the dynamic of your party so I cannot say whether CWI is a wasted feat for you. In my experience, CWI is a cash cow. My spellcasters would give a modest discount to party members for items he makes. IMO, lagging half a level of so behind is a small price to pay for having twice as much (or more) magic than other PCs. Yes, I burn those xp with enthusiasm! Purely from the POV of raw character power, CWI looks like a win to me. Of course, my PC has also had to sometimes tell the others PCs, "I think we should stay in this town for, um, 47 days."

I think having a few dear animal companions whose lives you guard carefully is a great thing. Good roleplaying that. But being protective of all your animal companions would seem overboard to me. If the adventure at hand is important enough for a 12th level Druid to leave his forest, it is important enough for a few animals to do so too, even at great risk to their lives, in my book. Animal Growth on a beefy Dire Animals is the most reliable trick a druid has. If you rely on only summoned beasties to pull it off, you are really hamstringing yourself.

BTW, Dire Bears and Dire Lions are especially effective against humanoids. With excellent strength, Large or better size, and improved grab they can easily take a nasty enemy completely out of the main fight, to be dealt with at leisure. Very few humanoids fight even half as well grappled as they do normally. Grappling is a spellcaster's worst nightmare.
 

BEWARE! ALIGNMENTS AND IDEAS CHANGE AS A CHARACTER GROWS

Zaerun said:
I have read the posts from most of you, who have expressed pros and cons to the situation

There have been a few things that have been left out

First,aside from being a druid . I also sub as being the only healer the party has. At least 1/3rd of my spell compliment is devoted to healing spells and spells that would remove negative effects i.e. dispel magic,lesser restoration. In addition I try to take spells that will counter effects for the party as well, neutralize poison, slow poison. I think I fight quite effectively with my spells, and yes as a LAST resort I enter hand to hand with my weapons. On several occasions I have aided party members with healing and the like. As far as my animal companions I have two right now a 2HD awakened Owl and a 5HD awakened Wolf. I have journeyed with both in the proper situation. As a forest druid I dont feel that taking my animals out of their natural surroundings to say the Underdark is the right thing to do.Yes I am looking to get stronger companions say a dire bear perhaps.

As far as healing/aiding the group, my character feels closer to some members as opposed to others. I have a close bond with the female Human Wizard , we have journeyed together the longest. Second is the NPC Human Fighter. Thirdly is the Woof Elf Rogue. Sad to say but yes the human Psychic Warrior is last, he is the newest member of the group. He and I have also butted heads several times(in character),over many,many issues. HOWEVER.......... I continue to offer all of them aid

Another thing that bothers me is I have taken two feats, Scribe Scroll and Craft Wondrous Item, I dont get to use either one very often.I feel cheated at times,feeling I wasted a feat by choosing them. I have made maybe 2 items and about 7 scrolls since my characters inception.

Zaerun(the druid in question)

The Psychic Warrior was born and bread completely within the confines of a city. He doesn't quite understand the chaotic and ways of druids and elves. From his point of view many are simply eccentric, while others are dangerous savages (recent background events within the game have only reinforced these beliefs).

The Psychic Warrior can't help but notice that the Druid only doles out healing after a battle (saving them for himself during battle just in case). The Psychic Warrior can't help but notice that the Druid almost never uses dipel magic, but is quick to take credit for doing it when the Wizard cast dipel magic. The Druid holds off and granting aid (like freedom of movement) if he is not a beneficiary (unless he stays behind while others endanger themselves). As far as writing healing scrolls (which could easily be used by the Rogue or Wizard/Bard), the Druid does not wish to lose XP. The DM has made every effort to ensure Item Creation feats are not useless. Most of all the Psychic Warrior can't help but notice that on occasion the Druid does nothing at all. The Psychic Warrior has even seen the Druid crawl on the floor yelling for help simply to avoid an attack of opportunity from a skeleton.

In summary, the Psychic Warrior cannot help but notice that the Druid is selfish and untrustworthy.

As a player I think its fine for the Druid to do all of these things. Everyone should play their character as they wish to and these problems should be dealt with in game.

However, the Psychic Warrior has been with the group nearly a year (in game time) and has noticed many things. Maybe the Psychic Warrior has an epiphany. Maybe the Psychic Warrior comes to the realization that honor, loyalty and self-sacrifice are all to his detriment. Next time the Druid complains about how lawful the Psychic Warrior he should instead be thankful. This attribute is the only one that keeps the Psychic Warrior from harming the Druid. However, there is nothing that prevents the Psychic Warrior from growing and learning. I'm sure you've already noticed the slow changes in the Psychic Warrior's attitudes regarding the Druid. Pray to your trees and shrubs nature boy that the Psychic Warrior does not lose the Lawful part of Lawful Neutral.

You have animal companions???
 

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