Hey Folks,
I just caught up on a month's worth of postings. Work has been a serious detriment to my gaming enjoyment lately. *sigh* It was pointed out to me today that I had pretty much the same circumstances last year at this time too. Go figure. In any event, I knew I would not be able to contribute to conversations full bore so I ended up laying low for a while. I let most of my gaming stuff kind of coast a bit and have been keeping my head above water without bowing out of anything serious.
Wolf,
Sorry to hear about your campaign disintegrating. It sounds like the players might be serious about recovering it though. It sounds like you have it all under control, but best of luck. It isn't always easy and don't be afraid to stop and take a break for a bit. Play something else, anything else. Even if it is just a one-shot night of a board game or something, don't be afraid to take a break. Sometimes that will help let the players blow off steam without undermining the tone of the campaign.
Morbog,
The player is out of line and would have earned a permanent un-invite back to my house. If none of the other players called the player on bad behavior, I would probably drop the campaign as well. That type of language is unacceptable, no matter what transpired. If the player eventually apologized, I might consider gaming with him again. But without an apology, I would be hard pressed to spend any time in his presence.
On to the rules call. Rogues can get iterative sneak attacks on a full attack action. It really depends on the circumstances. Catch the target flat footed with a full attack option available? You bet! Catch the target while you are enjoying the benefits of a Greater Invisibility? Sure thing. You are flanking your target? Sneak attack is dangerous and fun. Catch the target when you have a normal invisibility? Well, you only get one sneak attack. You are visibile for the rest of the attacks and the target is able to use his full Dex. I would rule a successful attack from hiding the same way I would rule normal invisibility. It isn't exactly clear on what the situation was, but maybe you made an error? Maybe not. If so, consider having the archer KO'd but alive. Then you don't unduly penalize the archer for your misjudgement.
Of course, that does not excuse the player's behavior in the slightest. I don't care how angry you get, don't use langauge like that toward your DM. So if the player is controlling the archer, then it hardly matters whether you make the archer KO or dead.
It's a bad situation and I am sorry that you have such an immature player.
Everyone else, I think I am getting my work schedule back under control. So I will try to be more involved again. Peace, good gaming, and positive energy out to all of you.