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The Enemy Within: Shadows Over Bögenhafen

Gorim Grimmson

"So we just go back and tell them?"
Gorim asks. Murderers, look-alikes, demons... this got more complicated every day.

[sblock=OOC]

we have an enhancement bonus to attack damage?


[sblock=Mini stat block]
Gorim Grimmson
Perception: 13 Insight: 13 Low-light Vision
AC 18 Fortitude 17 Reflex 12 Will 13
Initiative: +2
Hit Points: 37 / 37 Bloodied: 18
Temporary Hit Points: 0
Insanity: 1
Resist:
Saving Throw: -
Action Points: 1 Second Wind: 1
Healing Surge:9 Surges per day: 11 / 12
At-Will Powers: Brash Strike, Cleave
Encounter Powers: Dwarven Resilience, Hack and Hew, Boundless Endurance
Daily Powers: Driving Attack

Condition:

[/sblock][/sblock]
 

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"No, we do not tell them anything about this. It would just cause them to inquire more or panic and more. The creature died and that's all. No mention of demons or Chaos."
 

Aaryn

The elf gives a queer look towards Gorim, "Whoever said anything about telling them about the demon? We were asked to retrieve the goblin. If they ask about its condition, we say we found it dead, which is the truth."
 

Gorim Grimmson

"I didn't. We go back and tell them what happened. We found a dead goblin."
Gorim responses.

[sblock=OOC]

Do we have an enhancement bonus to attack damage?


[sblock=Mini stat block]
Gorim Grimmson
Perception: 13 Insight: 13 Low-light Vision
AC 18 Fortitude 17 Reflex 12 Will 13
Initiative: +2
Hit Points: 37 / 37 Bloodied: 18
Temporary Hit Points: 0
Insanity: 1
Resist:
Saving Throw: -
Action Points: 1 Second Wind: 1
Healing Surge:9 Surges per day: 11 / 12
At-Will Powers: Brash Strike, Cleave
Encounter Powers: Dwarven Resilience, Hack and Hew, Boundless Endurance
Daily Powers: Driving Attack

Condition:

[/sblock][/sblock]
 


"Indeed," Aaryn nods to Garold, "we should keep our ears perked and our eyes peeled. There might also be some magic I can work upon this kerchief to learn more about it."
 

OOC: Assuming that you are going to be taking the cabinet with you...

The return through the sewers doesn't take long, although after the encounter with the demon you keep hearing strange noises and echoes, and each shadow seems more threatening than before. The cabinet is cumbersome to carry, and something rattles about inside it. At one point Garold, whilst taking his turn at one end of the cabinet, misses his footing on a loose brick or bit of slime of the walkway and it seems for a moment like he might tumble into the effluent. Luckily he manages to regain his feet, and you make it to the ladder without further incident.

When you emerge onto the streets of Bögenhafen, night has fallen and the town is quiet. A cool mist rolls in from the direction of the river. The nearby Crossed Pikes tavern still shows signs of life, but the town gates leading to the Schaffenfest are closed, with a couple of chilled-looking guards on duty.

[sblock=OOC]
Dex check for member with lowest Dex (Garold). Succeeds, so no negative outcome.
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OOC: Actually DS, I would assume our group was carrying it. It's just Aaryn wouldn't be much help in that department as he is gimped with an 8 Str. I think Garold and Gorim or one of the other Gs can manage to carry it along. As for getting it up any ladders, Aaryn has plenty of rope and I assume the others do as well, we should be able to jury-rig a pulley.
 

I don't think carrying it out is very smart. We would need to explain or find another exit. We could just move it so the original owner doesn't immediately find it, but I would definitely NOT carry it in front of everyone.
 


Into the Woods

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