The Enemy Within


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[sblock=Hans Status]
Defenses: AC: 16 | Fort: 14 | Reflex: 17 | Will: 12
HP: 23/23 | Bloodied: 11 | Surges Remaining: 6/6 | Surge Value: 5
Second Wind: Available
Encounter Powers Used: None
Daily Powers Used: None[/sblock]

Hans emerges from cover and jumps off the barge, straight at an unsuspecting minion!

OOC: Actions:
Move Action: Hans moves from where he is, jumps off the barge, and lands adjacent to Minion 1. I don't think this involves an Acrobatics or Athletics check (it depends on how high the barge is off the shore).
Standard Action: Attacks #1 using Sly Flourish. I'm going to assume that Hans has combat advantage against this guy (Rogues atuomatically get CA against enemies who haven't yet acted). I've added the Sneak Attack damage just in case.
 
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"No! You bastards!"

Garold leaps down and attacks the minion next to barge, hopefully preventing any attempts to burn the ship. The bravery of the leaping assault is inspiring to his comrades.

[sblock=actions]
Movement: Jump down next to thug #4, west square
Standard: Rousing Assault: Hit AC 19 for 5 damage, +2 to any warlord healing abilities TENT
[/sblock]

[sblock=Garold Riechenberg]
Status: good
Init: +0 Speed: 5 Perception:9 Insight:9
AC: 18 NAD: F: 16 R: 15 W:14
HP: 25/25 Surges: 8/8 Surge Value: 6 AP: 1
Str:18 Dex:10 Wis:8 Con:13 Int:14 Cha:14

Powers:
At-Will: Direct the Strike, Wolf Pack Tactics, Rousing Assault
Encounter: Battlefront Shift, Shielded Assault, Inspiring Word, Inspiring Word
Daily: Lead by Example [/sblock]
 
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I'm back, sort of. Currently seperated from my notes, though, so will be at least Tue before I can resolve this round. But don't fret, I haven't abandoned you!
 

The stern of the Berebeli begins to lazily swing out into the slow river current as Hans and Garold leap onto the bank and cut down two of the men assailing the ship.

The crossbow man takes a step to one side and aims at Hans, the bolt striking the rogue painfully in the abdomen.

"Gotcha!" you can just hear the red-beared man rasp, with a self-satisified note.

[sblock=OOC]
Both Hans and Garold hit and kill their opponents, so #1 and #4 are down.

Red-bearded crossbowman hits Hans for 13 damage, plus Hans is slowed and suffers 5 ongoing damage.

Edit: I didn't include the DR2 from Kildrak in the above damage - only 11 gets through to Hans.

Next up:
Aaryn
Kildrak

Note that the barge isn't yet far from shore, nor very high, so no checks are needed (yet) to get ashore if desired.
[/sblock]
 

Attachments

  • Berebeli 3.jpg
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Aaryn glowers at the red-beared man who earlier escaped his pursuit. His eyes narrow and he directs a short glance at the bolt on the ground that just struck him, albiet healed by Kildrak's runic power. However a calmer decision forms in his mind. Holding out his hand towards some of the interlopers on the shore, he calls forth a burning column of golden flames to burn his enemies.
OOC: Standard: cast scorching burst on a square between 5 and 7.
 

The nearest of the attackers learns the folly of playing with fire as he is badly burned by Aaryn's magic. Although still on his feet, it looks like his nerve is broken by the attack. The other attacker is slightly more nimble on his feet, ducking aside. His leather is singed and he has less hair than before, but he is otherwise unharmed.

[sblock=OOC]
Hit on #5, miss on #7. #5 is bloodied.

Edit: Did you include the +2 damage from Kildrak?

Next, Kildrak.
[/sblock]
 

OOC: Kildrak grants DR only to adjacent allies or in specific situations that will be covered. No DR this round - destruction state

DESTRUCTION: EVERYONE gets +1 to hit vs enemies adjacent to Kildrak (#5 & #6)
#5 gains vulnerable 2 to all damage and vulnerable 5 vs OAs


Kildrak gets off the boat and charges at the enemy the mage just hit and slams his hammer into it. Though the armor stops most of the hit, runes crawl across his abdomen and stab into the armor, waiting for an opportunity to pierce his defenses.

[sblock=Actions]
Move: Adjacent to #5 (1 square left and down of it)
Standard: Word of Diminishment vs #5 AC; damage (1d20+6=24, 1d10+4+2=7) - bad damage :( Get him! He's bloodied and you get +1 to hit and +2 damage!
[/sblock]


NOTE: [MENTION=11437]Insight[/MENTION]/Hans, [MENTION=88601]FourMonos[/MENTION]/Garold and [MENTION=12460]airwalkrr[/MENTION]/Aaryn did +2 damage on their last attacks due to last round Rune of Mending effect. I forgot it too, I just added it to the link, but it's not in the roll.
 
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