UngeheuerLich
Legend
Seems so^^
To the one who fears it takes two rounds for the knight to get started:
Round 1:
Minor: Aura
Move >> Minor: Stance
Standard: Charge (use your pimped MBA) if enemy is more than 1 square away, MBA if enemy is adjacent.
Seems fine.
Normal Fighter
Round 1:
Move - Move
Standard - Charge
Twice as far. In the first example if the bad guys start further than 5 away (which to be honest probably happens more than not) you cannot do anything in the first round.
Normal Fighter
Round 1:
Move - Move
Standard - Charge
Twice as far. In the first example if the bad guys start further than 5 away (which to be honest probably happens more than not) you cannot do anything in the first round.
And you mark how many foes? And your basic attack on your charge does what? The knight could easily not fire up his aura and stance and do the exact same.
The aura doesn't have a duration, and it's not a stance, so it doesn't end at the end of the encounter: you could just activate it when you wake up in the morning and when you regain consciousness.
I got an idea!If it fits the class's flavor, we'd consider doing that.