Morrus said:The fact that something is legal doesn't mean that you should do it. There are plenty of perfectly legal things you can do which you shouldn't.
If people get into the habit of exploiting as much OGC as they are legally allowed to, the result is that publishers will stop releasing large sections of OGC. That's detrimental to all, because large sections of OGC mean that you can use the bits you need without exploiting the product as a whole.
This is the kind of thing publishers say because they want to have their cake and eat it too. They like being able to use WotC's open content so they can publish d20 books, as it's a very good market for them, but they don't like other people reusing their content, because they're selfish.
There has not yet been any explosion of people offering open content from published books on the web. Many publishers (Malhavoc from the beginning, Badaxe lately) release crippleware OGC anyway. They can hardly claim that people redistributing their OGC will drive them to crippling their OGC, since they do without the redistributing existing.
If publishers can't deal mentally with the way the OGL enables reuse of their material, they should drop out of the d20 market right now, and publish their fantasy games using their own house systems, the way all those companies that went out of business publishing D&D-alikes did before the OGL. If they want to have the benefits of the OGL and the d20 license, they should embrace it wholeheartedly.
If selfish publishers start crippling their OGC even more, or leave the market, they won't be missed. The barrier to entering the publishing market is very low, especially via pdf, and they will be quickly replaced.
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