Jürgen Hubert said:But right now, she doesn't want to kill the PCs... yet. They seem much more interesting than the orcs that had kept her company so far, and she is also a bit wary about their potential power (though what she has seen so far hasn't impressed her much). Instead she will follow them around in disguise, observe them, and try put them through a variety of "tests" and situations to see how they react. Remember, though she doesn't know much about the world, she is highly intelligent and perceptive, and will quickly figure out just how far she can go until the PCs will react to her. Her being around means a constant source of small provocations for the PCs...
So, what kinds of behaviours and "tests" do you suggest for her? What should she do to get some kind of reaction from the PCs - what will upset the PCs without neccessarily making them want to kill her immediately?
WRONG questions, IMHO...
No child, after all, SEEKS to ANGER her "parents". Many act negatively to get ATTENTION, but they don't try to make their parents angry unless they can't get any POSITIVE attention!...
The way that I see... What's-her-name, she has decided that she has obeyed Dad. She has stayed with the Orcs until she is bigger and stronger than them, and is now ready to move on! The PCs were tolerant of her, even nice. They listened, when she talked, and were more "fun" (and smelled nicer) than the Orcs... They have some strange ideas (not take things apart?), but they are CERTAINLY more powerful (and fun, and nice smelling!) than the Orcs! Maybe they would make better New Parents? Let's test that theory...
(Now, here, I need some information... What's her name? Do the PCs know it? How limited is her Shapechange ability? Can she Teleport? Dimension Door? At will? What ELSE can she do? What's her age bracket? Wyrmling? Young?)
Anyway, if she can teleport, have the snakes found just outside camp, in the morning, along with a note that says: "Like this?" If she has magic, tell the PCs that they detect a magical scrying window... They may not know, but she is watching their reactions, through it!
If they react badly, she will respond like a kid who gets yelled at for drawing (which is usually praised) on the walls (which usually isn't)! She will pout, sulk, and maybe even cry, but return later, for more information: "Okay, THAT didn't work! Why NOT?"
Also, on the "taking things apart"/"putting them back together" deal, she'd probably "engineer" a situation with a living creature with valuable inside (Xorn, Giant Purple Worm, etc). Do the PCs kill it, to get the treasure? (Now, at this point, she has probably never had the concept of Self-Defense explained to her, so she probably won't understand killing the Xorn (or whatever), since it is attacking... The PCs might bring this up, next time they meet and discuss "taking things apart").
If Self-Defense comes up, she will "engineer" another encounter wherein a defenseless creature has the treasure inside... Something that can't attack, or even defend itself... Something with VALUABLES inside. She wi;; then Scry to watch what the PCs do. Do they kill the "Innocent"?
She will also be very interested in just how "big and powerful" the PCs are, so she will be testing them, as well. How much does she know? Is she a kid, or over a century old? If she's old, then she is wise in the ways of the (Orcish) world, and will hire an Orcish Assassin who is capable of besting HER, and send him out to test the PCs (ALL of them as a team). The Assassin will probably not live long, thereby proving to her that the PCs are eligible as "New Parent material". Now to test their limits...
After all the deadly encounters, the PCs will be a little paranoid... If (What's-her-name) has teleport, she will scry on them (unless someone uses Dispel Magic to close the portal) to determine when they are going to town, then find a local female street-urchin (someone about her apparent age), and tell them about her "nice friends", who are coming to town, today... They are REALLY nice, and LOVE little girls, and give them CANDY, and buy them things, and such! When the urchin-girl sees the PCs, she will run over and ask them for candy! Naturally, the Dragon-girl will be shapechanged into an old alley-cat, hidden nearby, and watching the whole thing... If the girl is treated well, she will latch on to the PCs, seeing them as "permissive parents", nicer, less smelly, and easier to manipulate than the Orcs. The urchin-girl won't ask for much, just the candy, and maybe some food, if the PCs treat her well. Dragon-girl will ask for the moon, initially, and be quite the Diva, until the PCs disabuse her of this idea...
Meanwhile, the Orcs will be taken apart and put back together, again, until and unless the PCs stop her from "running off to play with her friends"!!!
What's worse, killing the Father of Wyrms or the little girl you helped 'raise'?