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The Fall of Zathas RG


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Atapesh
Human Wizard 2
LN Medium humanoid (human)
Rank 2
Init +2 Senses Listen +0, Spot +0
Languages Common, Auran, Draconic, Giant

AC 12 (+2 Dex), Touch 12, Flat-Footed 10
HP 21 (2 HD) Health 16; Grace 5
Immune --
Fort +1, Ref +2, Will +3

Speed 30 ft. (6 squares)
Melee MW dagger +2 melee (1d4)
Ranged Spear of Anu (Eldritch Bolt) +3 ranged touch (1d6)
Base Atk +1; Grp +1

Abilities Str 10, Dex 14, Con 12, Int 16, Wis 10, Cha 13
Disciplines Arcanist, Eldritch Bolt, Familiar
Feats Improved Rank, Familiar [Dsc]
Skills Concentration +6 [5 ranks], Knowledge (arcana) +8 [5 ranks], Knowledge (local) +8 [5 ranks], Knowledge (nobility) +8 [5 ranks], Knowledge (religion) +8 [5 ranks], Profession (soldier?) +3 [3 ranks-BG], Spellcraft +8 [5 ranks]

Equipment 16 gold, 3 silver, MW dagger, military uniform, scroll:False Life, Spell component pouch, signal whistle, spellbook, backpack: Bedroll, Winter blanket, Hooded lantern, Mirror, Oil (1 pt.), soap, Sack (x2), Waterskin (x2), Rations (x7), Explorer’s outfit


Wizard spells prepared (caster level 2nd):
1st—compelling question, light;
2nd—comprehend languages, disguise self
Spellbook:
1st —alarm, compelling question, fey storage, light, private conversation, summon monster I;
2nd—comprehend languages, disguise self, precise vision, unhand

A five year old child wanders out of the wilderness one pudgy hand grasping after a small bird flitting just ahead of him. Within sight of a guardpost the bird disappears and the child blinks in confusion. Soldiers at the gate see the child and bring him to their commander. With investigation, the child, it is determined, is of the military caste, a son of a farmer from a nearby settlement. The settlement, however, has been destroyed and it is clear that one of the local tribes of Lizardfolk did this vile deed.

The boy is called Atapesh and is raised by the military. He begins by helping the soldiers in their chores but when it comes to the captain’s attention that the child has a quick intellect he takes the boy as his personal aide and messenger.
 

Name: Seifer
Race: Human
Class: Paladin lvl:2
Gender: Male
Alignment: Chaotic Good
Variant: (Non-Spellcasting) {Paladin of Freedom}

Age: 21 Height: 5'9"
Weight: 142lb. Eyes: Green
Hair: Blond Skin: Tanned

HP:31 (15 Health 16 Grace)
AC:16 Shield:17 Flatfooted:16 Touch:11
Fort:10
Ref:4
Will:3
Grapple:+5
DR:0/- SR:xx
Initiative:+1
Base Attack:+1
Speed:20' ACP:-6
Melee Attack:+5
Ranged Attack:+3

Stats:28pts
Str 14(+2)
Dex 12(+1)
Con 12(+1)
Int 10(+0)
Wis 10(+0)
Cha 16(+3)

Skills: Points:10
Diplomacy: 8=5ranks+3mod
Sense Motive:5=5 ranks
Knowledge (Nobility & Royality) 3

Feats:3
Improved Rank, Improved Rank, Quick Draw

Equipment:93gp 6sp 5cp
Flask(empty) 3cp 1.5lb.
Hooded Lantern 7gp 2lb.
Whetstone 2cp 1lb.
x3Oil(1-pint) 3sp 3lb.
backpack 2gp 2lb
Water skin 1gp 4lb

Armor:
MWChainmail ArBon:5 MaxDexBon:4 ACP:-5 Speed:20ft. 40lb 300gp
Light Steel Shield ArBon:1 ACP:-1 6lb. 9gp

Weapons:
MW Greatsword 2d6/19-20x2 350gp 8lb.
Light Crossbow1d8/19-20x2 35gp 4lb.
x2 Crossbow Bolts 2gp 2lb.
Short Sword1d6/19-20x2 10g 2lb.

Special:
Aura of Good, Detect Evil, Smite Evil1/day, Divine Grace, {Disciplines: Divine Presence}

Total Weight:75.5lbs
Light Load:76lbs
Medium Load:153lbs
Heavy Load:230lbs
 

16 Con+3(Con Bonus)+3 Con bonus=22 Health
12+7=19+2(HP per level)=21 Grace

Total HP=43


Name: Theroc Ironhide
Class: Fighter 2
Race: Warforged
Size: Medium
Gender: Male(Mentally... literally asexual)
Alignment: Lawful Neutral
Deity: Non-religious
Level: 2 XP: 1,000

Init: +4, Listen: -1, Spot: -1
Languages: Common, Draconic

AC: 19 (8 Armor, 1 Dex) Touch: 11 Flatfooted: 18
HP: 43 (22 Health, 21 Grace)
Immunities: Poison, Sleep, Paralysis, Disease, Nausea, Fatigue, Exhaustion, Sickening and Energy drain
Fort: +6 Ref: +1 Will: +0 (+3 bonus against fear effects)


Speed: 20' (4 Squares)
Melee: Slam +5 (1d4+3), Scythe +6 (2d4+4)
Ranged: Shortspear +5 (1d6+3), Alchemist's fire +5 (1d6), Acid +5 (1d6)
Base Attack: +2; Grapple: +5



Str: 16 +3 (09p.)
Dex: 12 +1 (04p.)
Con: 16 +3 (06p.) Dmg Red: 2/Adamantine
Int: 13 +1 (05p.) Spell Res: XX
Wis: 08 -1 (02p.) Spell Save: +X
Cha: 08 -1 (02p.) ACP: -5 Spell Fail: 35%


Abilities:
Living Construct-
Does not Eat, Sleep or Breathe.
Does NOT naturally heal.
At 0HP, is disabled normally. -1 to -9 HP becomes inert(Unconscious but stable)
Conjuration Healing spells only heal 1/2 HP.
Healed by an 8 hour craft check, heals (Check result-15) hitpoints.
Crafter may take 10 but not 20. (Cannot be performed untrained)
Valid skills for this check: Armorsmithing, Blacksmithing, Gemcutting, Sculpting
The Warforged may perform the repair check himself.
25% chance of a critical or sneak attack being negated.
1d4 Natural slam attack(bludgeoning)

Battle Hardened (EX)
A warforged fighter is crafted for battle, ready to act at a moment's notice and hardened against terror. He gains a +3 bonus on initiative checks and on saves against fear effects.



Feats: Adamantine Body, Brutal Throw, Cold Iron Tracery


Skill Points: 15 Max Ranks: 5/2.5
Skills Ranks Mod Misc Total
Craft(Armorsmith) 5 +1 +2 =8*
Climb 1/2 +3 -5 =-1.5
Ride 0 +1 +0 =1
Swim 0 +3 -5 =-2
Intimidate 5 -1 +2 =6*
Handle Animal 0 -1 +0 =-1
Jump 2 +3 -5 =-2

*Class skills

Equipment: Cost Weight
MW Scythe 318gp 10lb
Shortspear(x10) 10gp 30lb
Climbing Kit 80gp 05lb
MW Artisan's Tools 55gp 05lb
Alchemist's Fire(x5) 100gp 05lb
Acid(x10) 100gp 10lb

Total Weight:65lb Money: 237gp 00sp 00cp

Light Medium Heavy Lift Push
Max Weight: 76 77-153 153-230 460 1150

Age: 4
Height: 6'5"
Weight: 290lb
Eyes: Radiant Blue
Hair: None
Skin: Light, metallic blue

Appearance: XXXX

Background: XXXX
 

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