The Forge of Fury

Auris

[sblock=OOC]
concentration (1d20+7=19) sucess. Need to know how many orcs resist bfore choosing next action. The spell is centered on Y.

mage armor: ca. 4hrs
---

Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6

Spells: 6/7 , 4/4
Electric Ray: 6/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust

Wand: 49/50

Effects: -

XP: 6,000


[/sblock]
 
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[sblock=OOC for WD] Looks like you only got one orc with the spell. The yellow orc will fall asleep before getting to go, and seeing as he is at -8 hp I don't think he will wake up. ouch :erm:

Still your round 2 WD [/sblock]
 
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Auris

With only one orc going to sleep, Auris grasps the magic in his blood and fires an electric ark on another orc.

[sblock=OOC]
http://invisiblecastle.com/roller/view/2632352/Elecric Ray on the red orc.
Electric Ray (1d20+7=13, 1d6+3=5)
Hits touch 13 for 5 dam.

mage armor: ca. 4hrs
---

Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6

Spells: 5/7 , 4/4
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust

Wand: 49/50

Effects: -

XP: 6,000


[/sblock]
 

Round 2.5

A thin lightning bolt slams into the orc near Gerlari and sends the beast to his knees.

{{Kill the little wizard fool!}} the white haired orc says in it's native tongue.

And then turns to run back up the hallway. Gerlari gets in a good swipe before the old orc leaves. And knowing what the other one has planned the half-orc steps up to defend Auris taking and burying his axe deep in the orc's back.

Before Lusk can step in to do anything two orc arrows come flying down the hallway from the chasm room. One bounces of the dwarves spiked armor splintering into dozens of small pieces. The attackers are beyond the dwarves darkvision and must be using the light in th eroom to see their targets. And suddenly from the opposite direction two wolves come around the corner of crates and barrles snarling and barking, and a booming non-orc voice says.

"Get'em Vak! Get'em Thrag! But save some for me!"


l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l l lxlxlxlxl l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l l l lxlxl l l l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l lGlOl l lxl l l l l l l l
lpl l l l lxlxlxlxlxlxl l l l l l l l l l l l lLl l l l lwl l l l l l l
lql l l l lxlxlxlxlxlxl l l l l l l l l l l lSlAlxlxl lwl l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l lEl lxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l lpl l l l l l l lxl l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l

KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels
lxl = coals burning

L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears
p = prisoners
w = wolf
O = orcs (multicolored to match combat block)
Y = Yarrack

[sblock=Combat]

Code:
[U]Character         HP    AC    In hand/Condition[/U]
Ears              [COLOR=lime]29[/COLOR]    18    tools/[I][COLOR=paleturquoise]bless[/COLOR][/I]
Auris             [COLOR=lime]38[/COLOR]     [COLOR=royalblue]20[/COLOR]    wand/mage armor;[COLOR=paleturquoise][I]bless[/I][/COLOR]
Yarrack          [COLOR=red] -3[/COLOR]    18    h.axe&shield/none
[COLOR=yellow]Orc               -8    [/COLOR][COLOR=white]13    falchion[/COLOR]/staggered;helpless([COLOR=yellow]asleep[/COLOR])
[COLOR=orange]Orc               -25[/COLOR][COLOR=white]    13[/COLOR]    falchion/[COLOR=orange]dead[/COLOR]
[COLOR=red]Orc               -10[/COLOR]    [COLOR=white]13    [/COLOR]falchion/[COLOR=red]dead[/COLOR]
Gerlari           [COLOR=yellow]37[/COLOR]    18    gr.axe/[COLOR=paleturquoise][I]bless[/I][/COLOR]
[COLOR=white][COLOR=yellowgreen]Vak[/COLOR]               15    14   none/none[/COLOR]
[COLOR=darkorchid]Thrag[/COLOR]             15    14   none/none
Lusk              60    21    axe/[I][COLOR=paleturquoise]bless[/COLOR][/I]
Sabern            40    20    mace/[I][COLOR=paleturquoise]bless[/COLOR][/I]
[/sblock]

[sblock=NOTES]
Ok Mowgli used your attacks for an AoO and to finish off the orc attacking Auris.

Roll Lookup = orc vs Auris miss
orc archers = both miss (typical)

Lusk and Sabern up to finish round 2 and then top of the thrird were Vak and Thrag's master will enter.
[/sblock]
 
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"Get us some new fur cloaks while I play with these sorry excuses for archers!" With his thoughts shared he heads off to keep the party from getting boxed in.

The others catch him gesturing with his axe at himself, like he's telling the orc's to keep shooting.

[sblock=Rolls]
Double Move straight down the hall. P / G
[/sblock]
 

As Lusk moves past him, Sabern moves up to face the still standing orc in front of Gerlari. Slightly off balance from his rush to Lusk's old spot, the heavy mace swings harmlessly by the orc.

[sblock=OOC]

Sabern will move to P/O where Lusk was previously and attack the orc near Gerlari.

Attack -- 1d20+6=7


[/sblock]
 

End of Round 2 (start of Round 3)

Lusk makes for the archers sure that he can deal woth a couple cretin orcs alone. As he reenters the chasm room he sees two orcs with longbows across the rope bridge fitting arrows to bow strings. a third orc is stepping out from behind a secert door cunningly cut into the cave side, he to has a bow and the dwarf ranger is sure that that secer door leads to the arrow slits that these orcs first shot from.

Sabern finishes the last orc as a monstrous creature about 10 feet in height, with warty, brown skin and greasy black hair enters the room. A massive axe in one hand it casts about and notices all the dead orcs about. "You think to challenge the Great Ulfe?" it says in a deep gravely voice smashing the barrles and crates in front of it sending them flying. "Killing my orcs, but I have more orcs at my command you will not leave alive."



l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l l lxlxlxlxl l l l l l l
lnl l l lOl l l l l l l l l l l l l l l l l l l l l ldldlUlLl l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l lGl ldldldlFlEl l l l l l
lpl l l lOlxlxlxlxlxlxl l l l lLl l l l l l l lSl ldl l lwl l l l l l l
lql l l lOlxlxlxlxlxlxl l l l l l l l l l l l lAlxlxl lwl l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l lEl lxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l lpl l l l l l l lxl l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l

KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
l l = secert door
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels
ldl = difficult terrian
lxl = coals burning

L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears
p = prisoners
w = wolf
ULFE = Great Ulfe (ogre)
O = orcs (multicolored to match combat block)

[sblock=Combat]

Code:
[U]Character         HP    AC    In hand/Condition[/U]
Ulfe              44    17    g.axe/none
Ears              [COLOR=lime]29[/COLOR]    18    tools/[I][COLOR=paleturquoise][B]bless[/B][/COLOR][/I]
Auris             [COLOR=lime]38[/COLOR]    [COLOR=royalblue]20[/COLOR]    wand/mage armor;[I][B][COLOR=paleturquoise]bless[/COLOR][/B][/I]
Yarrack          [COLOR=red] -4[/COLOR]    18    h.axe&shield/none
Gerlari           [COLOR=yellow]37[/COLOR]    18    gr.axe/[COLOR=paleturquoise][I][B]bless[/B][/I][/COLOR]
[COLOR=yellow]Orc                [/COLOR][COLOR=white]6    13[/COLOR][COLOR=white]    l.bow[/COLOR]/none
[COLOR=orange]Orc                [/COLOR][COLOR=white]6    13    l.bow[/COLOR]/[COLOR=white]none[/COLOR]
[COLOR=red]Orc                [/COLOR][COLOR=white]6    13    l.bow[/COLOR][COLOR=white]/none[/COLOR]
[COLOR=white][COLOR=yellowgreen]Vak[/COLOR]               15    14    none/none[/COLOR]
[COLOR=darkorchid]Thrag[/COLOR]             15    14    none/none
Lusk              60    21    axe/[I][COLOR=paleturquoise][B]bless[/B][/COLOR][/I]
Sabern            40    20    mace/[B][I][COLOR=paleturquoise]bless[/COLOR][/I][/B]
[/sblock]

[sblock=NOTE]
Ears still taking 20 on lock.
Ulfe move and attacks barrels and crates in a rage. (although he is not a barbarian)
Yarrack hiding.

Auris and Gerlari up first.

[/sblock]
 
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Auris

Auris moves a bit back to the tunnel he came from. Then he turns round and blows over his hand. Glittering dust emerges and starts to cover the wolves and the ogre.

[sblock=OOC]

Moves back 20 ft to kq
Glitterdust on sp. Should affect the ogre and both wolves. Will DC 15 to avoid blindness for 4 rounds.

mage armor: ca. 4hrs
---

Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6

Spells: 5/7 , 3/4
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust

Wand: 50/50

Effects: -

XP: 6,000


[/sblock]
 


Round 3.5

Auris whispers the incantation of one of his mot powerful spells as he slowly backs down the hall to get lost in the shadows there. The spell sends gold flecks, like tiny stars circling the ogre and wolves and as they settle on the creatures the ogre reaches to his face, "My eyes what have you done to my eyes!"

Gerlari takes the bolder approach and hurries forward bringing his axe down on the first wolf, Vak. The blade cuts deep taking the wolf's shoulder and front leg right off, the creature falls and looks like it won't be getting back up.

The orcs across the chasm raise and release arrows at Lusk, but the dwarven ranger uses his shield to deflect them all. They look over their shoulders at the door way leading out as if they don't want to be in this fight.


l l1l2l3l4l5l6l7l8lalblcldlelflglhliljlklllmlnlolplqlrlsltlulvlwlxlylzl
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lll l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l l l l lxlxlxlxl l l l l l l
lnl l l lOl l l l l l l l l l l l l l l l l l l l l ldldlUlLl l l l l l
lol l l l l l l l l l l l lxl l l l l l l l l l l ldldldlFlEl l l l l l
lpl l l lOlxlxlxlxlxlxl l l l lLl l l l l l l lSl ldl l lwl l l l l l l
lql l l lOlxlxlxlxlxlxl l l l l l l l lAl l l l lxlxlGl l l l l l l l l
lrl l l l l l l l l l l lxl l l l l l l l l l lEl lxlxl l l l l l l l l
lsl l l l l l l l l l l l l l l l l l l l l l l...lxlxl l l l l l l l l
ltl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l l l l l l l l l lpl l l l l l l l l l l l l
lvl l l l l l l l l l l l l l l l l l l l l lpl l l l l l l lxl l l l l
lwl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lxl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l

KEY:
l l = mountain
l l = shadowy path
l l = path
l l = chasm
l l = secert door
lxl = rope bridge (not 10' wide)
lxl = cover
... = wooden gate
lxl = crates and barrels
ldl = difficult terrian
lxl = coals burning

L = Lusk
G = Gerlari
S = Sabern
A = Auris
E = Ears
p = prisoners
w = wolf
ULFE = Great Ulfe (ogre)
O = orcs (multicolored to match combat block)

[sblock=Combat]

Code:
[U]Character         HP    AC    In hand/Condition[/U]
Ulfe              44    [COLOR=orange]15[/COLOR]    g.axe/[COLOR=orange]blinded[/COLOR]
Ears              [COLOR=lime]29[/COLOR]    18    tools/[I][COLOR=paleturquoise][B]bless[/B][/COLOR][/I]
Auris             [COLOR=lime]38[/COLOR]    [COLOR=royalblue]20[/COLOR]    wand/mage armor;[I][B][COLOR=paleturquoise]bless[/COLOR][/B][/I]
Yarrack          [COLOR=red] -4[/COLOR]    18    h.axe&shield/none
Gerlari           [COLOR=yellow]37[/COLOR]    18    gr.axe/[COLOR=paleturquoise][I][B]bless[/B][/I][/COLOR]
[COLOR=yellow]Orc                [/COLOR][COLOR=white]6    13[/COLOR][COLOR=white]    l.bow[/COLOR]/none
[COLOR=orange]Orc                [/COLOR][COLOR=white]6    13    l.bow[/COLOR]/[COLOR=white]none[/COLOR]
[COLOR=red]Orc                [/COLOR][COLOR=white]6    13    l.bow[/COLOR][COLOR=white]/none[/COLOR]
[COLOR=white][COLOR=yellowgreen]Vak[/COLOR]               [COLOR=red]-2[/COLOR]    14    none/[/COLOR][COLOR=red]dying[/COLOR]
[COLOR=darkorchid]Thrag[/COLOR]             15    [COLOR=orange]10[/COLOR]    none/[COLOR=orange]blinded[/COLOR]
Lusk              60    21    axe&shield/[I][COLOR=paleturquoise][B]bless[/B][/COLOR][/I]
Sabern            40    20    mace&shield/[B][I][COLOR=paleturquoise]bless[/COLOR][/I][/B]
[/sblock]

[sblock=NOTES]
Will looks like IC is down so your going to have to trust your DM for a sec. I need to get this done and go run errands.
Saves: Thrak = 1d20+1 = 6 Ulfe 1d20+3 = 9 both fail
Thrag total concealment roll to attack Gerlari = 33 (can not attack)
Orcs three shots at Lusk = 1d20+1 = 12, 15, 11 all misses

Lusk and Sabern are up and I hope IC works for you all if not just roll RL dice.

[/sblock]
 
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