[sblock=Carver]
	
	
	
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		[B]Name:[/B] Carver
[B]Class:[/B] Aritifacer
[B]Race:[/B] Warforged
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] 
[B]Str:[/B] 14 +2 (5p.)     [B]Level:[/B] 4        [B]XP:[/B] 5000/10000
[B]Dex:[/B] 10 +0 (2p.)     [B]BAB:[/B] +3         [B]HP:[/B] 33 (4d6+12)
[B]Con:[/B] 16 +3 (4p.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] 2/Adamantine
[B]Int:[/B] 18 +4 (10p.)    [B]Speed:[/B] 20'      [B]Spell Res:[/B] XX
[B]Wis:[/B] 10 +0 (4p.)     [B]Init:[/B] +0        [B]Spell Save:[/B] +X
[B]Cha:[/B] 12 +1 (6p.)     [B]ACP:[/B] -6         [B]Spell Fail:[/B] XX%
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +8    +2    +0    +0    +0    +0    20
[B]Touch:[/B] 10              [B]Flatfooted:[/B] 20
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      1    +1    +1    +3
[B]Ref:[/B]                       1    +0    +3    +4
[B]Will:[/B]                      4    +0    +1    +5
(+2 Ref save from Weapon Familiar)
[B]Weapon                  Attack   Damage     Critical[/B]
Mourningstar(MW)          +6      1d8+2       20x2
Dagger (10')(MW)          +6(4)   1d4+2     19-20x2
Light Crossbow (80')(MW)  +4       1d8      19-20x2
[B]Languages:[/B] Common, Gnome
[B]Abilities:[/B] 
Warforged Racial Abilities
Artisan Bonus (+2 to UMD with appropriate item creation feat)
Disable Trap
Item Creation
Artifacer Knowledge (5+2=7)
Infuse Self: Caster Level +1 when Infusing Self
Tools of War:  Repairs dmg=Chr when infusing constructs, Living Constructs, Weapons, Armor, or shields.  XP spent to enchant these items count double.
[B]Infusions:[/B] 
1st: 5   2nd: 4   
DC: 15   DC: 16   
[B]Craft Pool:[/B] 6 XP
[B]Feats:[/B]
1st: Adamantine Body 
1st A: Scribe Scroll
2nd A: Brew Potion
3rd: Extrordinary Artison (25% less GP when crafting)
3rd A: Craft Wonderous Item
4th: +1 Str
4th: A: Legendary Artisan
[B]Skill Points:[/B]  49       [B]Max Ranks:[/B] 7/4
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Craft: Weaponsmith         7    +4    +2    +13
Craft: Armorsmith          7    +4    +2    +13
Craft: Boyer               7    +4    +2    +13
Knowledge: Arcana          5    +4          +9
Use Magic Device           7    +1  +3(2)   +11(13)
Spellcraft                 5    +4  +5(2)   +12(14)
Search                     3    +4          +7
Disable Device             3    +4          +7
Craft: Woodworking         3    +4    +2    +9
Language(CC)		   1
(when using scrolls)
(+2 Craft due to MW Tools)
[B]Equipment:                            Cost   Weight	LV/XP[/B]
Adamantine Mourningstar, Crafted	752	6
Dagger, MW Crafted			75.5	1
Heavy Mithril Shield, Crafted		255	7.5
Light Crossbow, MW Crafted		83.75	4
50 Bolts				1.25	5
50 Bolts, Adamantine			751.25	5
Magical Interface Gloves (+3 UMD)	338		4th/14XP (Component:Gloves)
Memory Upgrade Component (+2 Int)	1500		4th/60XP (Component:Headgear)
Cloak of resistance +1			375	1	3rd/40XP
Backpack				2	2
-Warforged Repair Kit			50	1
-Masterwork Artisan's Tools		55	5
-Potions:	
--Cure Light (2)			50		2nd/4XP
--Enlarge 				25		2nd/2XP
--Cure Moderate Wounds (2)		226		2nd/24XP
-Scrolls	
--Repair Light Damage (2)		25		1st/1XP
--Scroll of Spider Climb 		57		1st/6 XP
-Continual Flame Lamp			47	1	3rd/5XP
	
[B]Total Weight:[/B]38.5lb      [B]Money:[/B] 20pp 31gp 2sp 5cp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                58   116    175   350   875
[B]Age:[/B] 1?
[B]Height:[/B] 6'0"
[B]Weight:[/B] 278lb
[B]Eyes:[/B] Green
[B]Skin:[/B] Grey
	 
 Appearance: 
Carver may look like an average Warforged, but there always seems to be something different about him.  He doesn’t carry himself as most Warforged do, but more like a curious child.  Carver is small for a Warforged and doesn’t cast a very imposing figure despite his adamantium body.  He wears a finely made cloak, and most of his gear has a fine quality to it.
Personality
Carver is quite friendly, and generaly very trusting.  He tends to bond with people who help him to answer questions as well as guide him.  He is utterly curious, and at times seems more inocent than most young children, as well as completely clueless about many humanoid customs and interactions.
Background: 
Carver was never really sure how he got to Port Verge.  Bimbleburg told Carver that he’d washed up on the shore, but Carver’s first memory was waking up in Bim’s (That what Carver preferred to call him) workshop.  Bim tried to ask him questions while he examined Carver, but Carver didn’t know anything before waking up.  Once Bim was sure there was no damage to Carver, he told Carver to stay in the workshop while he went to talk to someone.  Carver stayed behind, and eventually picked up a small knife and a few blocks of wood and started carving.  Bim had returned to find several small wooden blocks carved in various geometric shapes.  Bim said “You’re a Carver all right; I think that’s a good name for you for now.” Carver never did get another name.
Bim was a local gnome artificer.  He had worked for the nation of Cyre for a time, and had retired here in Port Verge well before the war had ended.  Bim was familiar with Warforged, but found it strange that Carver seemed like a blank slate.  Bim decided to try to “raise” him almost like a son.  He opened the world to Carver, and showed him endless possibilities that he could do with his life, but Carver enjoyed crafting.  He took amazingly well to weapons, armor, and alchemy, and would often carve figurines when he had idle time.
Bim told carver about the Warforged, the Last War, and how many were trained to be soldiers.  Carver didn’t quite understand, having never seen another one like him, and the concept that he had been created and not born seemed strange.  Carver began to study Bim’s notes on the Warforged, and began to look into the creation of magical objects and items with a renewed passion.  Seeking to understand himself, he looked inside to find out what made him Carver.  Bim trained Carver as an artificer, and as Bim became ill, Carver continued to work and help support Bim.  Bim continued to teach Carver all he could beyond being an artificer as well.  “You’ve been given a gift that perhaps no other Warforged has Carver,” Bim told him, “You’ve been allowed to be raised instead of trained.  Make the most of it son.”
Carver was taken aback by being called son, but he had come to think of Bim as what he learned most of the godforged races (as Bim had described them to Carver) called a father.  He felt honored to have this relationship with the gnome.  Unfortunately, several days later, Bim died of his illness, or perhaps old age.  Carver was not one to understand these things.  However, he did find paperwork in Bim’s stuff showing that he had had a friend create a document stating that Carver had sailed to the port to work with him, and another document that stated the shop was Carvers if Bim fell ill.  Bim had truly thought of Carver as a son.
Carver spent some time morning Bim’s death.  He threw himself into his work, and kept himself busy.  Carver never understood the exact operation of a business, so while he continued to craft items for customers, he never seemed to be making much.  Carver didn’t care, as long as he was able to maintain the shop.  However, this life alone became tedious for Carver, so he eventually sold the shop and went out to explore the world, in hopes of “Making the most of it” for his father.[/sblock]
I claim 
Sandy Brown for speech color 
