Yair
Community Supporter
4 players plus DM1.) What is the best number of players at the table, whether as a DM or player yourself?
Once a week. Maybe twice.2.) How often should you be able to game in an ideal world?
Six hours.3.) How long should those sessions be?
I voted 40% crunch. I want fluff to inspire and crunch to bring it into the game, and that's about the ratio I think works. I also want crunch to save me time or that is a good mechanic for the game. (I want to see a personality and flavor for a background NPC, not a stat-block, but I do want a stat-block to go along with the half-fiend lich corrupted awakened plant.)4.) The poll handled percentage of Crunch to Flavor, but what are some of the specifics behind your vote?
But it is more about quality than quantity. I like some all-crunch and some all-fluff prodcuts, if it's good it's good.
A rules-light version of d20, in both PDF and hardback form, complete with a setting that springs adventure ideas to my mind. It will have 224 pages, B&W with a nice cover and quality paper and good interior art, design, and editing, with virtually no errata needed. It will have karma-points to avoid being hit instead of hit-points, wounds instead of healthy/dying, a rare-magic setting assumed and supported, a flexible magic system, and will be fairly rules-light.5.) If you could choose the single best next book to become available to you, what would it be, what form would it be in (hardback, softback, PDF), and how much would that book cost (please be reasonable)?
The cost will be about 35$ for the hardback, 15$ for the PDF.
Blue Rose comes close, but doesn't quite make it...
You're welcomeThanks very much for your time and indulgence...![]()
