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The Goblins of Eberron try to start a war . . .

Storminator

First Post
Had another session of my Goblins of Eberron game yesterday.

This is the 2nd consecutive session of trying to start a war. A certain bugbear tribe will ally with our "heroes" if they can get the Llesh Haruuc to declare war on the elves of Valenar, but the Llesh won't do it unless other nations are already at war - he doesn't want to get dogpiled.

So our merry band is trying to get Thrane and Breland into a war. Last session we had 2 parts - a freeform RPing of stirring up trouble in New Cyre, culminating in a murder of a Silver Flame priest. They managed to stage this murder to look like a Brelish nobleman was a lycanthrope. The 2nd part was a more formal skill challenge*. The group moved to Starilaskur and discovered that the changelings have infiltrated various political powers, and will use those powers to retaliate against anyone that harms changelings, so the group's plan was to generate a Silver Flame pogrom against changelings to trigger "the retaliation", whatever that may be. To start the pogrom the group found another Silver Flame priest, killed a changeling, and replaced the priest's wife with the dead changeling. They then started various rumors that the changelings are infiltrating the Silver Flame.

This session followed up on that. Based on discussion with the players, we all agreed the skill challenge* format was preferable to freeforming it, so the entire session - 4 hours - was one long skill challenge. In it, the group found some local beloved Brelish, stalked them and learned their habits, found a nasty Silver Flame Inquisitor to blame things on (and kicked off the changeling pogrom by sending the Inquisitor after the changelings), stole a Silver Flame artifact from a museum and killed the beloved Brelish curator. The session ended with the group getting caught up in the wash of a mob headed for the Silver Flame church to extract vengeance for the murder/theft. A massacre of Thranes likely up for next session.

*My "formal skill challenge" is still pretty open. I go around the table, asking each player in turn what they want to do, we agree on a skill/power/etc and a easy/medium/hard DC, roll, and I narrate the results. With this particular group it turns out "murderizing" is a skill that's used fairly often . . .

PS
 

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