Bedrockgames
I post in the voice of Christopher Walken
I have to edit a document today, but I thought I would post these before I did. I've shared them on my discord. They maps for my Ogre Gate sandbox when I first started making it. This isn't fully comprehensive and these are early drafts, and these all were done during and after I worked out some historical movement of peoples maps (which I might post later if I can find my originals), but this gives you an idea of how I started with a broad overview of a larger region (this is basically the area of focus for most of my Ogre Gate campaigns):
Many of the names I later changed or altered spelling of, but this will give you an idea of how much information I needed to start.
I then just focused on the Banyan Mt. Region. Knowing that from there I would work my way out during the course of campaigns. One of the big prompts for me going to more detail in a region was the players deciding to go there.
The Banyan was probably as deep as some of the other areas I eventually mapped but this was my starting point. Will try to track down my original banyan map but in the meantime the next region I mapped out was Li Fan, and this was in part because the party heard rumors of something important buried beneath the Ogre Gate Inn. I did end up writing an Adventure for the Ogre Gate Inn that had some kind of structure to it (and the notes in the right hand corner I believe are my notes about that). Again this is not a final map, I later had a more finalized version of this one.
And to give a sense of what I did with towns these are about the level of info I would initially give myself:
This is one from another region. You can see I left blank spaces where there is implied content but I didn't feel the need to render every block (the cut off names on the left margin I believe are names of local officials called Bao Chiefs (kind of like ward councilors). The note about vampires looks like it was related to an adventure I was running for a group but I can't recall anything about that at this time:
The most important details for me though are the sects and NPCs. I wanted the sandbox to be kind of like a Shaw Brothers wuxia. So each of those sects, and their members are all hashed out in my notes. And many pages of NPCs. And to be clear here, I am using the term sandbox for clarity, I always call it a living adventure myself (which to me basically means a sandbox with an emphasis on characters). In a wuxia sandbox I find the characters matter the most because so much of it is about conflict between groups and people.
I also did realms beyond the normal world. This is a very roughly sketched out pocket realm (I later did a more complete map in a book but it was still rough sketch enough in my opinion to go in the appendix):
Oh and this was my continent map. It is meant to be a square shaped earth. I also had a cosmology map showing where this fits in relations to the heavenly realms but can't find the sketch
Many of the names I later changed or altered spelling of, but this will give you an idea of how much information I needed to start.
I then just focused on the Banyan Mt. Region. Knowing that from there I would work my way out during the course of campaigns. One of the big prompts for me going to more detail in a region was the players deciding to go there.
The Banyan was probably as deep as some of the other areas I eventually mapped but this was my starting point. Will try to track down my original banyan map but in the meantime the next region I mapped out was Li Fan, and this was in part because the party heard rumors of something important buried beneath the Ogre Gate Inn. I did end up writing an Adventure for the Ogre Gate Inn that had some kind of structure to it (and the notes in the right hand corner I believe are my notes about that). Again this is not a final map, I later had a more finalized version of this one.
And to give a sense of what I did with towns these are about the level of info I would initially give myself:
This is one from another region. You can see I left blank spaces where there is implied content but I didn't feel the need to render every block (the cut off names on the left margin I believe are names of local officials called Bao Chiefs (kind of like ward councilors). The note about vampires looks like it was related to an adventure I was running for a group but I can't recall anything about that at this time:
The most important details for me though are the sects and NPCs. I wanted the sandbox to be kind of like a Shaw Brothers wuxia. So each of those sects, and their members are all hashed out in my notes. And many pages of NPCs. And to be clear here, I am using the term sandbox for clarity, I always call it a living adventure myself (which to me basically means a sandbox with an emphasis on characters). In a wuxia sandbox I find the characters matter the most because so much of it is about conflict between groups and people.
I also did realms beyond the normal world. This is a very roughly sketched out pocket realm (I later did a more complete map in a book but it was still rough sketch enough in my opinion to go in the appendix):
Oh and this was my continent map. It is meant to be a square shaped earth. I also had a cosmology map showing where this fits in relations to the heavenly realms but can't find the sketch