The Grab-Bag Party!

I think I'd really enjoy flexing my creativity around such an interesting character restriction, and making a party work (both functionally and story-wise) would be a fascinating challenge for both the players and the DM.

I'm not sure if this interpretation is warranted, but this restriction also seems (to me, at least) to tend more towards a light-hearted, almost goofy (in a good way) campaign - a great Saturday afternoon diversion!


Or for a tourney. :)
 

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Such a method could be fun and I know -i- would have fun with it. But I also know some players who would cringe at the idea - they are particular about race or class (i.e. spellcaster vs warrior type vs weapon type -- get a mini that -features- a weapon, or is of a race, class, gender, etc that the player doesn't like and you'll get a whiny player (or a PC that has a death wish) for the rest of the campaign....)

But, yeah, as said, sounds like a fun idea. I know i'd (personally) be open for it.

I'd be up for a system like this too. I agree though that you run the risk of killing certain players' sacred cows when it comes to the PC comfort zone.

I for one would love the opportunity to try a totally random PC for at least one full story adventure -- 3-5 sessions, starting from 1st level.

But then again, I've always been a DM and player who is in favor of rolling dice for ability scores and also not doing a totally traditional (but not necessarily suboptimal) build.

C.I.D.
 

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