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The Hero of Mergovie OCC--[FULL]


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What I miss in Pbp is being able to talk to the player OCC. For sure you can do it here but it takes much longuer and I don't always have a lot of time to post. I have to keep up with the game so I prefer posting In game post.
 

I'd just like to say I'm enjoying the game and its format. It works well involving all the PCs differently here, but it wouldn't work well on table top. I like to see games taking advantage of the PbP format.
 

Are you Ok with the way I handle skills?
I usually not give you the results of the skill roll even when you ask for them. I try to give you a hint I rolled the dice and how you suceeded/failed but you don't know the result. If you can take 20 or 10 I let you know. I feel like it's more natural not to know exactly how much you rolled.

I just want to clarify this, because I want you to know that I indeed uses skills alot and that your points in social skills or other skills are not wasted point.
 

I think that makes the game part a bit more storylike which I think is fun and fits the play-by-post setup quite well. It wouldn't work so well in person, players like to roll their own dice and such. But it's cool, the story seems to be going well, I'm just waiting to get caught up in it, guess I'm on the road to Prumen at the moment and not so interesting to catalogue a night on the road.
 

Ferrix said:
I think that makes the game part a bit more storylike which I think is fun and fits the play-by-post setup quite well. It wouldn't work so well in person, players like to roll their own dice and such. But it's cool, the story seems to be going well, I'm just waiting to get caught up in it, guess I'm on the road to Prumen at the moment and not so interesting to catalogue a night on the road.
That is fine, I can speed up your part if you want, that would implies I assume some stuff for you and SilenceSpace. I like social interaction but I feel it is harder on Pbp. Pbp are so slow compared to real game. Going one line at the time can become tedious.

For the dice I know, my player love to roll their dice (sometime more than once ;) )
 
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DarkMaster said:
That is fine, I can speed up your part if you want, that would implies I assume some stuff for you and SilenceSpace. I like social interaction but I feel it is harder on Pbp. Pbp are so slow compared to real game. Going one line at the time can become tedious.

For the dice I know, my player love to roll their dice (sometime more than once ;) )

Sure, go ahead and assume, faster paced means more fun in the long run. Heheh... is that more than once what I think it is? ;) *hands you the libram of duplicitous player whacking*
 

It's all good. Ferrix, Jasper is a more advanced student in magic than Oculus, so I might be playing Oculus more as Jasper's junior (kind of like in Harry Potter). But maybe not. Like DarkMaster said, social interaction goes kind of slow on PbP. Anyway, that's how Oculus feels about Jasper IC. He knows he'll always be behind in his arcane advancement compared to him. :)
 

Ferrix said:
Sure, go ahead and assume, faster paced means more fun in the long run. Heheh... is that more than once what I think it is? ;) *hands you the libram of duplicitous player whacking*
It is. For some reason any results below 6 on 20 is considered unnacceptable and there is always a good reason to reroll the dice. Ho no it hit the mini, fell on the ground, slipped from my hand, I was just warming up the dice ect, I will have to reroll.
 


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