• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Hero of Mergovie OCC--[FULL]

I'm continually amazed at how much detail you toss at us, Darkmaster. This elf woman's background...you couldn't have know when you put her in there that Xavier would end up spending so much time with her. How long have you been running this world? How many adventuring parties have been through it? How much of this had you thought up earlier and how much are you winging it?

I think this plot is pretty intense. Someone should turn it into a story hour. But who? Anyone want to take a shot at it?
 

log in or register to remove this ad

Yeah, thats what I like about this game. Everyone you meet is potentially a 'player'. But the question is always, on whose side. The setting is so rich.

I'd love to get my hands on your notes when we are done, with the view to giving it a run as a DM.
 

They're so much I would like to share, but I don't know where to start.

I started this game as an exercise to improve my homebrew campaing. My RL player have been playing in Mergovie for the last two years (We play about once a month) but they are more roll players so it was difficult to build something without boring them.

I took a few blank sheet draw the map of the continent. Quickly described the various important country and their colony (Leaving some blank area for expansion) Then I focused on a specific small country, increased the amount of detail, then Prumen and Mornonas, Domus and Talos. Created a bunch of stateless NPC with a quick description. Then you keep on adding the meat as you play.

example:Jt'trilailaila. I had a statless NPC for a elven textile merchant and no solid description of the Baron, court. Before having Xavier meets them I created it using elements of what I already knew, I was happy to have created in my RL game the laws which states that the city gates are locked at night. That gave me time to create the Baron's court.

I decided that Xavier would be escorted by a beautiful lady, The baron being a vain man who likes to impress his guest she was fitting perfectly, beautiful and young. Initially I had no plan of having her around more than that, but Doghead opened the door wide open and I couldn't let that roleplaying opportunity go. So I made her a bit more important. Now I had to find a way of making her fit in the environement. She was an elven, there was that elven rich industrial stateless NPC in my notes. So that became her father. Now why is this elven family in Mornonas, elf in Mergovie are an old culture very proud and they don't like to mix with the other races. Note that Axyrian elves are completly different. But their old culture is also very rigid and harsh on it's people, single misbehavior is often enough to be seens as unworthy of the comunity. So I created that story based on what I knew already.

From now on Jt'trilailaila is the daughter of Kt'taler the industrial who forgived his wife and followed her on her exile, only to make fortune among the humans.

If Xavier ever gets more involved with her (which doesn't seems to be the case) then I will develop more their family. As the plot unravel they might even becomes important allies or enemy. ie Uder seeing the relationship between Xavier and Jt'trilailaila, could use his influence in the city to manipulates him more easily through her father. Indirectly involving them in the plot. (Doghead, this is simply an example not a subtle hint that you should get involved with her)

My biggest concern is to keep the whole thing coherent and alive.

So you could say that it's organised wingning, and Pbp are excellent for that.

Other character like Uder and Hl'lar were very well defined before hand, their plan and motives also. When I started the game, I made Uder's plan. The plan was obviously without having the hero bugging him. Now he adapts to your actions. The fact that you stormed the temple forced him to change some of his tactics, the second assault on the temple might change something, Jasper visit to the baron also affected the course of action and maybe now this young noble could be used indirectly somehow.

Doghead when you say that each NPC could be a player, it's true I enjoy playing the game thrue them.

for the story hours, I am already spending more than my allocated time on this board ;)

I would have so much more to say but I got to get back to work.
 


Sorry my posting has slowed lately. Real life has been pretty busy of late. Adding another player would be fine with me.

Darkmaster, I think it's funny how you talk about the development of this campaign like it's such a simple process, and yet the depth of character and plot in it is among the best I've seen, online or off. Keep up the good work.
 


Ouch. 8hp for a small arrow = sneak attack! With 2 more arrows coming he could easily die before he can act :\ Anyway hopefully the others will notice arrows peppering his body by then!

Yeah I didn't understand what Manzanita was saying about orcs and humans because she referred to them fighting each other like they were enemies and not allies. But I see that they were fighting each other as a practice drill, though I don't know how anyone could have known that?
 


Silentspace, I am sorry, did I went too quickly? I will edit my post to reflect the fact that you casted mage armor before they opened the door. Then second arrow would then have been blocked by the magical field surrounding Oculus.
 

DarkMaster said:
Silentspace, I am sorry, did I went too quickly? I will edit my post to reflect the fact that you casted mage armor before they opened the door. Then second arrow would then have been blocked by the magical field surrounding Oculus.

No that's ok! I wanted to cast mage armor but I don't want you to have to redo actions for me. I don't even mind if Oculus bites the dust, death scenes are fun! ;)
 

Into the Woods

Remove ads

Top