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The Hero of Mergovie OCC--[FULL]


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I'd forgotten passwords were case sensitive. Anyway, I don't mean to be the boss of the plot thread, I do want it to be something we can refer to going forward, so I think it would be nice to keep it organized. Silentspace's post was a good one, as Uder looks to be our primary opponent, and thus deserves a post of his own. I hope Kangaxx can get his notes in there too, at least those that aren't already there. Perhaps we should have a 'questions and answers' post, a 'current events' post etc...
 

I added a new post about Enirdnas and made a few additions to the old posts. I think all of my notes are up now except for the ones about connections between Hl'lar, Uder, and the goblins, since they should go in the Uder post.

Darkmaster, should we be assuming that Dia, Solomon, Jasper, and Oculus are all familiar with the info we're putting in the plot thread? We didn't discuss it all IC, but there were several posts along the lines of 'I tell them what I did today', so it's not clear to me who would know what at this point.
 
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We can safely assume that the thread is actually some kind of summary of their discussion at Uncle Joe's house. They were all there for about an hour or two so they exchanged the info.
 

This would add a little more complexity, but I was thinking about noting who has met the NPC's in question, and who knows the information in question. Appart from the added work in typing it all in, it does mean that the thread would need updating reasonably recently to remain useful.

Actually, on second thoughts perhaps its not so useful. Ignore me doing this.
 

Not that I'm a power gamer, but Doghead, you know Xavier would benefit from a littel synergy in his skills, Taking just one more rank in handle animal, bluff and knowledge (religion) would get you +2 synergy bonuses in Ride, Diplomacy and turning undead. Nor did you add your synergy bonus from having 5 ranks for sense motive to your diplomacy modifier.
 

Hey Manzanita

Thanks for the tips. I also forgot the +2 Knowledge (N&R) bonus to Diplomacy. Do Synergy bonus stack?

I don't think you're a power gamer. I think its the nature of the game. The characters I first created when I started playing 3.X were all built around their background, with little regards to the mechanics. This was particularly so in regards to skills (does Marcus come to mind?). I still don't want to mix 'n match to creat super specialists, but I do try and ensure the characters are reasonably competent in their primary area.

I can't turn undead till 4th level by when he will have had a few exta points to spend. A +2 Bluff synergy to Diplomacy would give him +15! Kinda scary for a 3rd level character. Ah, I remember, Bluff is a cc skill for a Paladin - I wanted to stay away from cc skills during the build. I just took max ranks in the Aristocrat class skills at first, then added ranks in any paladin class skills.

Still, now that you have pointed it out, it almost seems perverse not to make the changes.

Currently Version:

Skills:
* Bluff +7 ________________ [4 ranks, +3 cha]
* Diplomacy +13 ___________ [6 ranks, +3 cha, +4 syn]
* Handle Animal +7 ________ [4 ranks, +3 cha]
* Gather Info +7 __________ [4 ranks, +3 cha]
* Intimidate +7 ___________ [4 ranks, +3 cha]
* Knowledge (N&R) +8 ______ [6 ranks, +2 int]
* Knowledge (religion) +6 _ [4 ranks, +2 int]
* Perform (stringed) +7 ___ [4 ranks, +3 cha]
* Ride +2 _________________ [4 ranks, +1 dex, -3 armour]
* Sense Motive +7 _________ [6 ranks, +1 wis]


Tweeked Version (one SP off Knowledge (N&R) and Sense Motive and Diplomacy, two SP (+1 cc rank) added to Bluff, one SP added to Handle Animal.):

Skills:
* Bluff +8 ________________ [5 ranks, +3 cha]
* Diplomacy +14 ___________ [5 ranks, +3 cha, +6 syn]
* Handle Animal +8 ________ [5 ranks, +3 cha]
* Gather Info +7 __________ [4 ranks, +3 cha]
* Intimidate +9 ___________ [4 ranks, +3 cha, +2 syn]
* Knowledge (N&R) +7 ______ [5 ranks, +2 int]
* Knowledge (religion) +6 _ [4 ranks, +2 int]
* Perform (stringed) +7 ___ [4 ranks, +3 cha]
* Ride +4 _________________ [4 ranks, +1 dex, +2 syn, -3 armour]
* Sense Motive +6 _________ [5 ranks, +1 wis]


DarkMaster, its your call. The second version is quite nice, but I'm not really fussed either way.
 


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