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The Hero of Mergovie OCC--[FULL]


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Jath is updated as follows:

Clr 2. +1 stat increase to Dex, +4 hp, +1 to Fort and Will save, +1 BAB, +1 to Bluff, Disguise, Heal, Hide, Knowledge (Religion)

Prepared spells: 0: Detect Magic, Detect Poison, Read Magic, Resistance
1st: Comprehend Languages, Obscuring Mist, Sanctuary, Disguise Self*

*=Domain spell


Edit: Meant Disguise vice diplomacy
Edit2: Added prepared spells
 
Last edited:




Did we ever sort out the gear we got from the tunnels?

[sblock]
Magic Armor:
magic heavy steel shield
magical banded mail

Magic Weapons:
Dwarven War Axe
Dagger
Kama

Others:
2 potions indentified as healing potion
and a small pearl carefully wrapped in a small box

Masterwork probably:
Throwing axe
Composite longbow which seems extremely hard to pull
Nicely carved spear wich seems amazingly sharp
A beautifull large barbarian greataxe
3 well balanced small dagger
a well balanced heavy mace with four dragon face stuck togheter making the ball used to strike.[/sblock]
 



We found out the pearl is a pearl of power. I think Oculus should take the pearl for an extra healing spell each day, since our warriors are too slow to avoid getting hit ;) . We should save up to by Oculus a wand of healing, by the way. Jasper (with the higher caster level) should take the pearl once we get a wand of healing.

For his personal use, Oculus could use a simple weapon, either the spear or mace.

None of the weapons were magical, right?
 

The following were detected as magical

He locates the following magical weapons in the lockers.
Dwarven War Axe
Dagger
Kama

He also detect in the chest

2 potions indentified as healing potion
and a small pearl carefully wrapped in a small box
 

Into the Woods

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