• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Hive is ALIVE! It's not dead yet!

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Reveille said:
minor plot-themed, major hack'n'slash.

Ah. I appreciate the offer, but I think I'm going to have to pass. The group I game with in real life + the one other pbp is sort of enough hacknslash for me. Kinda itchin for a plot-based, perhaps more focused one roleplaying game.
 

My next campaign is going to try to have a lot more roleplaying than simply fighting IRL, so I hope it goes well since our group doesn't appear particularly focused on that. If it fails, maybe I'll start one on pbp.
 

Dog Moon said:
My next campaign is going to try to have a lot more roleplaying than simply fighting IRL, so I hope it goes well since our group doesn't appear particularly focused on that. If it fails, maybe I'll start one on pbp.
I'd be up for that. :)
 

Cool.

Trying at the moment to think of a theme of my campaign setting in something like a paragraph so I can start working at it in full detail. [I've had several ideas, but none of them that I've particularly liked].

Although the adventure I'm working on could pretty much be placed into any campaign setting.
 

Dog Moon said:
Trying at the moment to think of a theme of my campaign setting in something like a paragraph so I can start working at it in full detail. [I've had several ideas, but none of them that I've particularly liked].
How abourt courtly inrtigue? Or a whirling romance? Maybe a completely urban game with interaction between various authority figures and other notable NPCs?
 



Reveille said:
How abourt courtly inrtigue? Or a whirling romance? Maybe a completely urban game with interaction between various authority figures and other notable NPCs?

SETTING. ;)

As for my campaign itself, picture this:

"You awaken to find yourself naked and inside a glass case. Though the glass is hazy, you manage to see what you believe to be the inside of some sort of laboratory. You're cold, but the glass appears cracked and with little trouble, you are able to smash your way to freedom, or so you thought. There are X others in the laboratory with you. Staring at them, you wonder who they are and why they're here. In fact, you realize you have little idea of who you are, the only indication of your separate identities is a name tattooed onto your wrist.

"Your goal is to escape the laboratory and attempt to figure out who put you in that case and why. And, of course, to find a way to return your memories that you have forgotten."

How's that? :)
 

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