• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The HIVE knows when you are sleeping.


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We use LOVEFiLM | DVDs, Blu-ray and Games rental at home. I also find these companies are an excellent way of seeing TV series that you missed but wanted to see - in our case, 24 and Deadwood.

I wanted to get into one that had movies and games. There is one in the states but I would have to sign up to even explore their site and to see what they have. I didn't like that. Rent Games and Movies Online - XBOX 360,Playstation 3,Wii,DVD,HDDVD,BluRay,XBOX,PS3,PS2,PS1,GameCube - GNFGAMES.com

I agree on the series thing also. I have Eureka and Weeds on my queue.

I like also that if you hear about a movie or talk about it with someone then with a few clicks you can have it sent to you.
 


Ta-dah! A change of avatar!

What do people think? :D

ahhhhh.gif

*Jumps through the window!*
 



The Face of Boe was my favourite character in Dr Who recently, and in fact I have a picture of me with him.

I'm on the right. My friend Sean (who is playing Theron in the KotS game) is on the left.
 

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I'm back

Here's an update i've been missing a few days because of warhammer online ack I know it will drag me into an antisocial world of neverending slaughter but I'll see what I can do about that.

Anywho I ran my 2nd session of the 4th ed one shot I mentioned before and ran it totally by the seat of my pants, only preplanning was I was running it in a prime world I'd "created" before and I knew there were some draconians/lizardmen about.

Scrap - stupid goblin extra tough strong warrior
Halbred - metal cylinder with occasional extremeties emerging like blades and a claw on a chain
Schnee - Necromantic Goblin
The Karcus - a wild human of great strength, very much a savage tarzanish
Grubrott - a blue with brain exploding powers
Meep - a koboldic were-weasel
NakNak - Goblin shaman a last min addition for a players girlfriend

Anywho the session went fine with lots of roleplay and action, I decided after the first session not to use squares and a board, and it got the player who is skeptical of 4th edition more involved than I've seen him in a 4th ed game yet (even though he runs 3rd with squares on a map during complex fights) there were smiles and inputs ago-go.

A really good addition which I made clear to everyone was as well as power cards I wrote an extra card for people which basically went. Schnee the Necromancer, you are a vile necromancer capable of manipulating dead flesh and bones with magical powers and rituals if you want to do anything along these lines blag the DM.
Meep the Werekobold, you are nimble and quick an expert climber in your lycanthrope form and more than competent with the set of Thieves Tools you carry on your person when in kobold form, anything you want to do along these lines blag the DM.

Everyone got one of these according to how they presented the character to me and how they wanted it to play, it took the characters minds away from just using powers all the time and really added to the roleplay and theme of the characters and if I ever run a campaign I will be making it abundently clear that I want improvisation of the same order.

Examples, the necromancer got extremely inventive creating zombie eyes and looking through them, making a bone throne which moved with skeletal legs same speed as a horse, the blue was randomly melting groups of animals wherever he found them which the necromancer animated and the carcass announced several death defying leaps onto enemies which I allowed him to make a charge with an at will attack from a height.

Anyway now the players are comfortable with the roleplay of the characters and improv I think I'll introduce a square grid for next week for a big staged battle.
 

A really good addition which I made clear to everyone was as well as power cards I wrote an extra card for people which basically went. Schnee the Necromancer, you are a vile necromancer capable of manipulating dead flesh and bones with magical powers and rituals if you want to do anything along these lines blag the DM.
Meep the Werekobold, you are nimble and quick an expert climber in your lycanthrope form and more than competent with the set of Thieves Tools you carry on your person when in kobold form, anything you want to do along these lines blag the DM.

Everyone got one of these according to how they presented the character to me and how they wanted it to play, it took the characters minds away from just using powers all the time and really added to the roleplay and theme of the characters and if I ever run a campaign I will be making it abundently clear that I want improvisation of the same order.

That's a brilliant idea! I really like that - I should do something similar for my D&D game, I think. I have a few players whom I think are still a bit intimidated by the system and could do with some help in branching out and trying cool stuff.

Kudos to you for thinking of doing that - it sounds like an excellent game.
 


Into the Woods

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