The Immortals Handbook

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Hi historian mate! :)

historian said:
The Neutronium and Orichalcum golems sound awfully cool.

They are more hot than cool. ;)

historian said:
Wow -- that thing could take out a greater deity w/one slam.

Pretty much (I presume you meant the Neutronium Golem) although its other abilities are much more dangerous than its slams. ;)

historian said:
What kind of CR does this thing have?

The Orichalcum Golem has a (WotC) CR of 120, the Neutronium Golem has a CR of 1536...and the Black Hole Golem I'll keep for another day. ;)

The other Golems are (relatively) less powerful.

Incidently the Neutronium Golem replaces the Ioun Golem which I'll also keep for Bestiary 2. I was having problems with two of its powers and better to let the idea sit on the shelf for now rather than have it delay me.
 

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Hi Frukathka mate! :)

Frukathka said:
Black Hole Golem?! Hot damn! Did I fail to see this in the monster listing at your site UK, or am I dreaming an hullicination?

Its not on the list because its not going to be in the first Bestiary.

The Golems in the Bestiary are:

Diamond
Force
Mercury
Neutronium (replaces Ioun, which I'll work on and use in any subsequent Bestiary)
Orichalcum

The Black Hole Golem is very, very powerful (and this is me talking remember!). To put this into perspective, the Neutronium Golem would likely (as hinted at) destroy a Greater God in one hit...and the Black Hole Golem is much more powerful, I think you would need to be a Time Lord to challenge one. If people tell me the Bestiary monsters were too low powered (unlikely, but possible I suppose) I will have it in the second Bestiary, but looking at it on paper it looks almost too powerful.

The Neutronium Golem is one of the big 'eight' (or maybe 9 counting the macrobe template example) creatures in the Bestiary:

Angel: Kerubim
Angel: Seraphim
Golem: Neutronium
Infinitaur
Intelligible: Cosmocrat
Lipika
Macrobe [Template] eg. Devastation Bugbear (I really want that to be a Devastation Human but I hate the idea of a 1HD human base creature)
Magog
Trithemian

These are the monsters that can take on an entire Pantheon or in a few cases, multiple Pantheons.

The Neutronium Golem sort of worked itself out, I didn't assign it a Challenge Rating to start with.
 


Hey Krust. :)

The Black Hole Golem is very, very powerful (and this is me talking remember!). To put this into perspective, the Neutronium Golem would likely (as hinted at) destroy a Greater God in one hit...and the Black Hole Golem is much more powerful, I think you would need to be a Time Lord to challenge one. If people tell me the Bestiary monsters were too low powered (unlikely, but possible I suppose) I will have it in the second Bestiary, but looking at it on paper it looks almost too powerful.

Sweet. In terms of scale, am I right in estimating that the neutronium golem could probably wipe out an earth sized planet in a reasonable (like a couple of minutes or less) time frame?

The Neutronium Golem is one of the big 'eight' (or maybe 9 counting the macrobe template example) creatures in the Bestiary:

Angel: Kerubim
Angel: Seraphim
Golem: Neutronium
Infinitaur
Intelligible: Cosmocrat
Lipika
Macrobe [Template] eg. Devastation Bugbear (I really want that to be a Devastation Human but I hate the idea of a 1HD human base creature)
Magog
Trithemian

Nice, very nice. I remember you once said (years ago) that the infinitaur was inspired by something from the Superman mythos. This is the only name that I couldn't "place" if you will. But it all looks very cool.

These are the monsters that can take on an entire Pantheon or in a few cases, multiple Pantheons.

Bitchin' :cool:
 

historian said:
Hey Krust. :)

Hi historian mate! :)

historian said:
Sweet. In terms of scale, am I right in estimating that the neutronium golem could probably wipe out an earth sized planet in a reasonable (like a couple of minutes or less) time frame?

Using the low physical factor planet rules, yes.

Its pulsed x-ray attack deals almost as much damage as the meteor that wiped out the dinosaurs.

historian said:
Nice, very nice. I remember you once said (years ago) that the infinitaur was inspired by something from the Superman mythos. This is the only name that I couldn't "place" if you will. But it all looks very cool.

The original impetus, yes. But it has changed somewhat since then. Though you win points for remembering that. :cool:

About ten creatures in the bestiary were inspired by monsters I have seen elsewhere although its ironic that one monster that wasn't (the Grigori) will probably end up looking the most recognisable.

Lets see...

inspired by video games (2) ...I'm not saying which, and thats final. ;)
inspired by comics (4) ...mostly something from Thor.
inspired by animation (3) ...Yellow Submarine, Dragonball Z, D&D cartoon.
inspired by an existing D&D monster (1) ...lets just say its my favourite D&D monster of all time.

Also I suppose you could say Simons creatures the Mercury Golem and Prismatic Pudding (both given a facelift by yours truly) were inspired by famous movie monsters.

The rest were either inspired by mythological or occult research, although on many occasions this might be as simple as taking a name I liked and creating something around it.
 

Hey U_K!

Upper_Krust said:
Macrobe [Template] eg. Devastation Bugbear (I really want that to be a Devastation Human but I hate the idea of a 1HD human base creature)

In the magic section of the IH, the Grimore, are there any spells or magic items that could add the Macrobe template to a creature. If it was a magic item, what would its market value be? :D I can just imagine an insane sorcerer making himself a couple of miles tall, then throwing him against the PCs (who would be nothing less than greater gods). And if a 2HD bugbear changes to roughly 200 HD???, what would a 78th level sorcerer change to? Is it based purely off of racial HD, or would class levels count as well?

Later
 
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Dark Wolf 97 said:

Hiya Dark Wolf 97 mate! :)

Dark Wolf 97 said:
In the magic section of the IH, the Grimore, are there any spells or magic items that could add the Macrobe template to a creature. If it was a magic item, what would its market value be? :D

There is a generic template adding spell.

Any such spell adding multiplier templates would have to be based on the creatures original HD. Casting Macrobe on a 1/8th HD creature would require a 64th-level spell (or Epic DC 570)

Dark Wolf 97 said:
I can just imagine an insane sorcerer making himself a couple of miles tall, then throwing him against the PCs (who would be nothing less than greater gods).

More likely he would cast the spell on a couple of bugs and turn them into Devastation Vermin and throw them at the PCs.

I think the Macrobe Template works best when the creature becomes mindless. So its not the ideal choice for the Sorceror to cast on himself.

Dark Wolf 97 said:
And if a 2HD bugbear changes to roughly 200 HD???,

A 3HD Bugbear changes to a 3072HD Macrobe Bugbear (aka Deveatstion Bugbear).

Dark Wolf 97 said:
what would a 78th level sorcerer change to?

Technically a 1024HD Human (?) with 78th-level Sorceror abilities...except that the Macrobe Template (in its current form) makes you mindless/mad.

Also like I said, I hate the 1HD human.

Dark Wolf 97 said:
Is it based purely off of racial HD, or would class levels count as well?

Its purely based on Hit Dice.

Dark Wolf 97 said:

Cheerio! :)
 

Upper_Krust said:
inspired by animation (3) ...Yellow Submarine, Dragonball Z, D&D cartoon.
"We all live in a yellow submarine, yellow submarine, yellow submarine..." :p
Glove?

So the macrobe template multiplies HD by 1024. Anything else not easily derived from the devastation vermin? ;)
 

Upper_Krust said:
Hiya Dark Wolf 97 mate! :)

Hey there Upper_Krust!

Upper_Krust said:
There is a generic template adding spell.

Any such spell adding multiplier templates would have to be based on the creatures original HD. Casting Macrobe on a 1/8th HD creature would require a 64th-level spell (or Epic DC 570)

Makes sense. Also I hope that my PCs will make it long enough to see suh high level epic spells (although I bet you've got some alot higher). :D


Upper_Krust said:
More likely he would cast the spell on a couple of bugs and turn them into Devastation Vermin and throw them at the PCs.

I think the Macrobe Template works best when the creature becomes mindless. So its not the ideal choice for the Sorceror to cast on himself.

Cool. The sorcerer I have in mind always likes to be in control, so no Marcobing-out today. :)

Upper_Krust said:
A 3HD Bugbear changes to a 3072HD Macrobe Bugbear (aka Deveatstion Bugbear).

Yikes!

Upper_Krust said:

Later
 

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