4e not simulationist enough? That's ridiculous. I mean in the real world, people regenerate their wounds completely after 6 hours of rest. Don't they? Real world archetypes of paladins were known to challenge enemies and punish them with laser beams if they backed down. Let's not forget that real world archetypes of clerics are known for throwing around laser beams and healing with equal proficiency. In the real world a drill seargeant can convince a mortally wounded soldier to shrug it off and keep fighting by yelling at him, right? Let's face it. 4e embraces gamism at the extreme with hardly a hint of realism.