Glade Riven
Adventurer
I'll be honest - I have trouble designing with the shorter races in mind. Oh, kobolds and goblins are easy enough, but halflings, gnomes, etc are always kinda just there. Build their own little world around them and they are just another near-human, with everything built to their scale. In a "big" society around humans, the scaled up world isn't too much of an issue except they have trouble reaching the top shelf.
For me, it's a bit of a weakness because I'm just not interested in playing as a small size character. Yet I know other people do. So other than the typical arctypes, what makes having small characters (or playing as small characters) importaint to you?
For me, it's a bit of a weakness because I'm just not interested in playing as a small size character. Yet I know other people do. So other than the typical arctypes, what makes having small characters (or playing as small characters) importaint to you?