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The Improved Familiar Feat

Should Wizards/Sorcerers be required to take the Improved Familiar Feat?

  • Yes

    Votes: 23 46.9%
  • No

    Votes: 24 49.0%
  • Other (explain)

    Votes: 2 4.1%

Valiantheart

First Post
Should Wizards and Sorcerers need to take the Improved Familiar Feat to pick up different familiars at higher level despite the fact that Druids, Paladins and Rangers do not.
 

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Elf Witch

First Post
Valiantheart said:
Should Wizards and Sorcerers need to take the Improved Familiar Feat to pick up different familiars at higher level despite the fact that Druids, Paladins and Rangers do not.

Yes they should because in most cases the familiar is more powerful than what the others get except for maybe the paladin. I had a latern archon in one game which gave the party the abilty to detect evil. He could aid which gave back some hit points. He had a ray attack and cast circle against evil. Since he could teleport himself and 50 pounds he could be used to take messages and get equipment.
 

Gez

First Post
Other.

I think the choices for more powerful familiars should appear automatically, with some levels of delay, like for paladin's mount.

However, a fair number of the choices proposed by Improved Familiar could have to be pushed back some levels if they were thus available featless (because their familiar abilities are secondary to their own abilities, so the wizard don't really care about the delay).

But finally, I think that you could be able to use as a familiar a creature you attract as cohort with Leadership (this familiar use could replace the followers).
 

Nifft

Penguin Herder
Familiars *do* improve with spellcaster level, just like Paladin's Mounts and Druid's Companions, without the Improved Familiar Feat. The Feat really gets you something improved. It's like a Druid getting to take a Magical Beast or an Elemental instead of an Animal.

From the SRD:

Master Class Level Natural Armor Adj. Int Special
1st 2nd +1 6 Alertness, improved evasion, share spells, empathic link
3rd 4th +2 7 Deliver touch spells
5th 6th +3 8 Speak with master
7th 8th +4 9 Speak with animals of its kind
9th 10th +5 10
11th 12th +6 11 Spell resistance
13th 14th +7 12 Scry on familiar
15th 16th +8 13
17th 18th +9 14
19th 20th +10 15

-- N
 


Garmorn

Explorer
It depends on how you want them done. Currently they require a feat but still gain all of the benifits a normal familiar gets. If you want them to be like animal campaions or paladin mounts where you subtract a number of levels to offset their greater powers then no.

This is one time where there are two seperate and mostly equal mechanics to accomplish the same thing.

P.S. why no spell checker?
 

Valiantheart

First Post
Garmorn said:
It depends on how you want them done. Currently they require a feat but still gain all of the benifits a normal familiar gets. If you want them to be like animal campaions or paladin mounts where you subtract a number of levels to offset their greater powers then no.

This is one time where there are two seperate and mostly equal mechanics to accomplish the same thing.

That was exactly what I was wondering. It seems like a method similar to the the Paladins and Druids would work fine instead of having to spend a feat.
 

TheAuldGrump

First Post
They do get something similar. Familiars get better the higher a character is in wizard/sorcerer levels... And with the Improved Familiar feat they can get something that begins more powerful, and still gets to add the bonuses that a high level mage grants his familiar.

Now a wider selection of familiars with differing abilities would have been nice, but that is really a seperate question.

As is the idea of a feat for Paladinns, Druids, and Rangers getting better beasties.

The Auld Grump
 

Gez

First Post
Yes, familiars improve.

Mounts improve also.

However, paladins are free to choose better mounts at higher level, at the expense of their improvement (i.e., if that's a mount they can take only at level 7, then they'll be 2 levels behind for purpose of the mount's bonus).

Wizards havn't that option, unless they take a feat.
 

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