Qlippoth
Explorer
Re: Re: The ineptitude of the WotC/Hasbro marketing machine
I too don't understand why Hasbro won't promote this property. The conspiracy theorist in me would LOVE to peg it on the dated "Better Gaming Through Satanism" trope, but that really doesn't add up IMO. One would think that the popularity of swords-'n-sorcery video/PC games would prompt them to put D&D more firmly into the spotlight. Unfortunately, even though it stands to reason that [highly biased personal opinion] D&D more or less spawned the concepts of these games, Hasbro feels it's a losing proposition to ask its customers not only to imagine something beyond what flickers on their monitors, but also to keep track of details beyond "Life" and "Mana"[/highly biased personal opinion].
I don't mean to disrespect anyone who enjoys online entertainment--it just makes me wonder how a company can own a product and not promote it to folks who, quite frankly, would really enjoy it.
True. The only "damage" done in those episodes affected equipment (outside of the occasional Cap.-Kirk-one-punch-knockout).Henry said:I hate to disagree, but looking back upon all the episodes of Transformers and GI Joe I used to see as a kid and a teen in the 80's, I realize just how dumbed down they really were. With soldiers firing laser popguns with almost zero chance of causing casualties, and giant robots whose exploits that didn't cause ecological disasters on a titanic scale, their story lines, once golden to the nostalgic eyes of youth, have given me a somewhat rosy hue to acknowledge that I used to watch them.
Rhode Island, actually (I've done some market research work for them).WOTC is in Seattle, I think Hasbro is in Conn..
I too don't understand why Hasbro won't promote this property. The conspiracy theorist in me would LOVE to peg it on the dated "Better Gaming Through Satanism" trope, but that really doesn't add up IMO. One would think that the popularity of swords-'n-sorcery video/PC games would prompt them to put D&D more firmly into the spotlight. Unfortunately, even though it stands to reason that [highly biased personal opinion] D&D more or less spawned the concepts of these games, Hasbro feels it's a losing proposition to ask its customers not only to imagine something beyond what flickers on their monitors, but also to keep track of details beyond "Life" and "Mana"[/highly biased personal opinion].
I don't mean to disrespect anyone who enjoys online entertainment--it just makes me wonder how a company can own a product and not promote it to folks who, quite frankly, would really enjoy it.