Fragsie
Explorer
Cheysuli confers with the others about their planned tactics before stalking off to the far corner and trying her best to conceal herself.
Stealth check 1d20+6=20
OOC: Chey will start off out of line of sight from the BGs, with any luck they'll see you all and charge in, leaving me to strike from behind, if things get too hairy, I can teleport behind you all, what d'ya think?
[sblock=Ministats:Cheysuli Sage]
Tiefling Warlock (Fey) 2
Character Sheet,
Initiative: +2
Senses: Low-light
P-Perception: 14 P-Insight: 17
HP: 31/31 SurgeValue: 7 Surges: 8/8
AC:16 Fort:13 Ref:15 Will:16
Action Points: 1
Resist: Fire 6
Speed: 6
Languages: Allarian, Elven
Eldritch Blast +6 vs. Reflex; 1d10 + 5 damage
Spear +3 vs. AC; 1d8 + 0 damage
Combat Notes
Bloodhunt - +1 to attacks vs. Bloodied foes.
Misty Step - Immediately teleport 5 squares as a free action when cursed target is reduced to 0 HP
Prime Shot - +1 attack if no allies are closer to the target.
Shadow Walk - Chey gains concealment if she moves at least 3 squares from where she started (enemies take a -2 penalty to attack rolls).
Viscious Rod - +1d10 on a crit [Implement]; Curse damage = d8's
[sblock=Skills]
Acrobatics +4
Arcana +9
Athletics +3
Bluff +12
Diplomacy +7
Dungeoneering +4
Endurance +5
Heal +4
History +6
Insight +7
Intimidate +10
Nature +5
Perception +4
Religion +6
Stealth +6
Streetwise +7
Thievery +4
[/sblock][sblock=Powers]
Warlock's Curse
Eldritch Blast
Eyebite
Infernal Wrath
Witchfire
Ethereal Stride
Curse of the Dark Dream
[/sblock]
[/sblock]
Stealth check 1d20+6=20
OOC: Chey will start off out of line of sight from the BGs, with any luck they'll see you all and charge in, leaving me to strike from behind, if things get too hairy, I can teleport behind you all, what d'ya think?
[sblock=Ministats:Cheysuli Sage]
Tiefling Warlock (Fey) 2
Character Sheet,
Initiative: +2
Senses: Low-light
P-Perception: 14 P-Insight: 17
HP: 31/31 SurgeValue: 7 Surges: 8/8
AC:16 Fort:13 Ref:15 Will:16
Action Points: 1
Resist: Fire 6
Speed: 6
Languages: Allarian, Elven


Combat Notes
Bloodhunt - +1 to attacks vs. Bloodied foes.
Misty Step - Immediately teleport 5 squares as a free action when cursed target is reduced to 0 HP
Prime Shot - +1 attack if no allies are closer to the target.
Shadow Walk - Chey gains concealment if she moves at least 3 squares from where she started (enemies take a -2 penalty to attack rolls).
Viscious Rod - +1d10 on a crit [Implement]; Curse damage = d8's
[sblock=Skills]
Acrobatics +4
Arcana +9
Athletics +3
Bluff +12
Diplomacy +7
Dungeoneering +4
Endurance +5
Heal +4
History +6
Insight +7
Intimidate +10
Nature +5
Perception +4
Religion +6
Stealth +6
Streetwise +7
Thievery +4
[/sblock][sblock=Powers]
Warlock's Curse
Eldritch Blast
Eyebite
Infernal Wrath
Witchfire
Ethereal Stride
Curse of the Dark Dream
[/sblock]
[/sblock]