TwoHeadsBarking
First Post
The door reluctantly opens, revealing a rather unpleasant sight. Several hideous creatures are standing around a fire pit, poking at something you can't see with iron pokers. One of them is a goblin, much resembling the Emissary you defeated earlier. The other two are much larger, at least six feet tall with twisted features and long, wiry limbs. One of them is wearing a featureless leather mask. Chey is close enough to catch the strong odors of burnt flesh and dried blood.
The creatures are somewhat slow to notice your arrival, but the weapons they draw look well-used. The goblin readies a small bow. One of the larger ones draws a hidously barbed flail, while the masked one pulls out the massive, glowing hot poker he was just using.
[sblock=Status]Initiative:
Yishim (22/22)
Firete (28/28)
Cheysuli (31/31)
Brenwar (35/35)
Miranna (35/35)
Bad Guys
Rolls. Remember, the above order doesn't really matter, as we're using group initiative.[/sblock]
[sblock=Monster Info]Here's what you know:
Torturer
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??
Grunt
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??
Sharpshooter
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??[/sblock]
The creatures are somewhat slow to notice your arrival, but the weapons they draw look well-used. The goblin readies a small bow. One of the larger ones draws a hidously barbed flail, while the masked one pulls out the massive, glowing hot poker he was just using.
[sblock=Status]Initiative:
Yishim (22/22)
Firete (28/28)
Cheysuli (31/31)
Brenwar (35/35)
Miranna (35/35)
Bad Guys
Rolls. Remember, the above order doesn't really matter, as we're using group initiative.[/sblock]
[sblock=Monster Info]Here's what you know:
Torturer
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??
Grunt
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??
Sharpshooter
AC ?? | Fort ?? | Reflex ?? | Will ??
MBA: ??[/sblock]