Sandbox nature of Storm King's Thunder lends itself well to mashups with other adventures you can weave in between. Especially anthologies, liek Candlekeep Mysteries or Keys from the Golden Vault, work well here. I have one ambitious project I am still considering exact shape of, but it would include mashing STK with Rime of the Frostmaiden, to push the entire giants plot into the Icewind Daled. I was also considering a continuation that includes Storm King's Descent, Against the Giants and Anauroch: the Empire of Shade, with Shade Enclave replacing Red Wizards. I could potentially also include How the Mighty are Fallen from 2e if PCs end up time travelling, as it nicely ties ending of the RotF (where PCs can travel to the time pieroid of Netherese Empire) with Empire of Shade (where villains are remnants of the Netherese Empire).Storm Kings Thunder and Tyranny of Dragons is pure gold when mashed together. A full campaign of PCs in a large sandbox caught in the crossfire between Giants and Dragons.
Epic, you say?
I am currently running huge mashup of Ghosts of Saltmarsh that, so far, has included Isle of Dread, Sea King's Malice, Shore of dreams, several Candlekeep Msyteries adventures, White Plume Mountain, Castle Amber and some homebrew. I would probably in future like to run Ghosts of Saltmarsh + Isle of Dread + White Plume mountain alone, a more streamlined experience, for a differnet group. Another alternative is Ghosts of Saltmarsh + Journeys Through the Radiant Citadel.I’ve mashed up Ghosts of Saltmarsh with White Plume Mountain and Against the Giants.
I am also currently mashing up Temple of Elemental Evil with UK4-When a Star Falls.
Do tell!Dragon Heist, Keys from the Golden Vault & Curse of the Crimson Throne which fixes all the issues with Dragon Heist.