the Kyri Chronicles - last updated 22 Oct


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Wow! When I wrote the event, Cntxt and Sagiro read it and said, "Put in stats for the dragon's body. You know someone will try to go in through the body instead of down the throat!" :)
 


Piratecat said:
Wow! When I wrote the event, Cntxt and Sagiro read it and said, "Put in stats for the dragon's body. You know someone will try to go in through the body instead of down the throat!" :)

They looked at it and thought "ambush". They imagined crawling through there and into a faceful of duo-dimensional bears claws, and then thought again :)

They closed the mouth because they didn't want a little birdy flying out again.

Part of me was tempted to have Thimdrul escape in order to plague them in the future - he would have made a great recurring enemy - but I decided that he was really ensnared by the Dragonstone, and finishing him off would give them a sense of closure. Mind you, the next section which I've entitled "Revenge on the mountainside" gave them even more of a sense of satisfaction.

I'll just have to wait upon the brotherhood of mutables to find out stuff.

nb in my campaign the mutables (egoists) and telepaths are the two banned, evil branches - because with one, you never know who they are, or what they are doing, and they can suddenly sprout evil teeth and claws; with the other... well, just look at Mind Seed and that body-swapping one and tell me that those aren't thorougly eeeeeevil powers ;)

Cheers
 

Telepaths?

Worst thing about telepaths: You never know if you didn't actually like them. You don't even remember anything bad about them. Everyone likes them. They didn't do no harm.

*Darklone buying everything to raise his will save.*
 

Revenge on the mountainside...

Dragging out the body of their foe, and momentarily leaving the issue of the crystal on one side, they check out the remainder of the room – and find a huge passage stepping down towards a cave mouth and the outside!

Very wary of an ambush, Trajan and M’ir work their way down the passage, using ropes that must have been left there by the goblins to descend to the first passage and then to the “balcony” at the cave mouth – a wide semicircular platform with piles of boulders, javelins and arrows. A quick search shows nothing hiding on any of these areas, so they start peering down the side of the mountain – and catch sight of a gnoll attempting to climb quickly down the sheer slope.

Grinning with glee, M’ir starts hurling rocks down the mountainside at the gnoll, shouting out “try some of your own medicine, you b******!). Trajan joins in with a few well-aimed arrows, and the gnoll is dislodged, and falls howling to his doom. A 650ft fall at that point makes for quite a long howl.

Checking further, M’ir’s keen eyes spot the goblin well hidden somewhat further down, and he starts launching a few more boulders. The sound of hammering wafts up from below, and they see the goblin gesturing at them ferociously as he lets out a long, long line of rope – then quickly abseils the rest of the way down to the scree slope.

Figuring that the goblin isn’t going to be a further threat, they go back to investigate the glowing blue crystal.
 

Plane Sailing said:
Figuring that the goblin isn’t going to be a further threat, they go back to investigate the glowing blue crystal.

They actually let him escape? :D

Strange players you have ... Mine would have jumped from the cliff before letting him go!
 

I was actually really pleased that they showed a bit of planning a this point - they didn't "lose sight of the mission" as it were... and they certainly didn't want to leave a glowing, mind-affecting blue rock behind them :D
 


I think you are probably spot on...

Can you imagine the stories he'll be telling all his little grandgoblins in years to come? I imagine his version of the events near Bellhold could be quite entertaining!

What a life for a spy, eh? Everyone out to get you...
 

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