But that's a meaningless semantic argument. It doesn't matter if it's explicit, if the intent is clear.
So?
...
No! Bad Robert! No Hongifying!
To elaborate, yes, it does matter. When I refer to what the rules say, I am referring to what the rules say, not what I think they mean. "The rules say..." is a different statement than "The rules should say..."
Your argument has been assessed and rejected. All that's left is the tone. It was found wanting.
Oooh, the passive voice. And you were going after me for condescension. Given your previous statement about intent, I will interpret your statement to read "I have assessed and rejected your argument, and found your tone wanting."
I will then give your opinion of my arguments the consideration it is due, then try, somehow, to find the strength to move on.
I'll refrain from quoting myself again (as that can make you go blind and grow hairy palms), but I will paraphrase; I intend to argue in good faith with those who are arguing in good faith with me, and have extraordinarily little care for the opinions of those who expect repeated unproven assertions to change my mind.
Your admission that you're not arguing in good faith will likely not go over well with the moderators.
First the following:
Alice: "X."
Bob: "!X, because A, B, and C."
Alice: "No, X."
Bob: "...Flooba."
...isn't an argument; as such, neither Alice nor Bob can be said to be arguing in good faith. Next, ominous warnings of impending Moderator action also does not tend to go over well with the mods. I do not think that I have violated forum rules; I invite you to report any and all of my posts you feel do so. I will of course turn down the snark and/or leave the thread as the moderators see fit, should they agree with your assessment.
Fifth Element said:
No, read it again. It specifically refers to hitting the rats. Even if your argument had any meaning (other than mere semantics), it would be wrong.
I will refrain from diagramming the sentence out for you in light of the previous comment about condescension. I will politely suggest that you look up the definition of a
preposition phrase and consider the sentences "Characters can gain no benefit from carrying a sack of rats." and "Characters can gain no benefit from
carrying a sack of rats in hopes of healing their allies by hitting the rats." before you make a semantic argument.
The intent is clear; powers that convey benefits when used in combat are not supposed to generate a perverse incentive to engage in short, weak combats against totally ineffectual foes.
But what the rule says does not match what the rule intends.
Fifth Element said:
Sorry, the issue is not being able to hurt something that is not a credible threat. The issue is activating an 'on-hit' effect by hitting the credible threat. No one has suggested that if something is not a credible threat, you are unable to harm it, or be harmed by it. We're only discussing the activation of effects that trigger upon hitting a target.
You have read the description of the basic attack as a power, right? Did you note that [W]+Str or Dex mod damage happens on a hit?
I think you mean Great Cleave. Actually, I think you mean Whirlwind Attack.
I mean Cleave. Cleave created the situation where you could swing at a rat and also get a free attack on the nearby goblin. The simplest variant of the bag of rats simply involved chucking a rat past the fighter; the rat provoked an AoO, which the fighter took, and then cleaved into the foe, effectively generating a free attack for the fighter. Great Cleave certainly exacerbated the problem, but the problem began quite simply.
And no, that wasn't the problem. Ridiculous interpretations of "RAW" were the problem.
Like what RAW actually said?
Look, we agree that the RAW often produces, when read literally, results that are far out of line with what RAI surely must be. The problem is that identifying RAI down to the fine detail is nearly impossible, and very often, RAI simply didn't cover the specific interaction of rules in general. When that happens, the GM needs to form their own intent, and the more cases where that happens, the less benefit there is to using the rules in the first place. The entire idea of having a standard ruleset is to have a common set of expected interactions that produce good results. DM A can think that it makes sense for a warlock to offer the soul of a giant rat to his pact patron, and that the costs versus benefits of keeping a rat restrained for emergency use do not unbalance the game, and are actually a good way to showcase how Warlocks are different than Ranger-Wizards, and that at the end of the day, a giant rat can injure a warlock, so it's a credible threat. DM B might think that credible threat status refers to the situation, not the creature, and might rule that players can use their powers to, for example, shatter a pillar holding up a cavern and cause a cave-in, but only in the middle of a fight. DM C might rule that a pillar is not a credible threat, and so on.
I think that the above situation is indicative of poorly-written rules. I personally prefer clear rules that can be unambiguously corrected to unclear ones that require much interpretation and context, and I think that anyone who thinks that common sense is an appropriate way to approximate the behavior of a system that is grossly at odds with normal day-to-day experience needs to be slapped with a haddock. One example I've seen used before is exponential numbers. Most people have a very poor intuitive feel for how exponential growth works; just for fun, ask people to estimate how thick a piece of paper would be if you could somehow fold it in half fifty times.
D&D tropes are worse, because there are many ways to interpret what is common knowledge. One GM may have grown up on Lord of the Rings and Harry Potter, and enjoyed the works of Jim Butcher, and finds the idea of wizards not having required implements to be a violation of common sense. Another might work out a complex system, in which some spells did require an implement, some required the caster to speak clearly, some for the caster to speak and gesture, and so on. Who is to say that any one set of expectations is more correct than another?