• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Lamentation of Lolth - Chapter II

After everyone awakens, and readies themselves for the trip, the party makes the trek into the swamp. Before going deeper into the swamp then you managed last time you notice the trail becomes hard to follow. One wrong step and your feet begin to sink into the bog. Travel this route for any horses, mules, or other pack animals is impossible.
 

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Spreading the ointment over every exposed bit of skin, Ayden looks to the others once he finishes.

"This is where the fun begins everyone."

Looking at the elvish archer directly, Ayden waits to see how Sielwoodan chooses to proceed before moving foward.
 

"Well, it seems that you will have to back to town by youself, Felmir..." say Sielwoodan. He take his backpack which is on Felmir back, and open it. He removes all the climbing gears and attack it solidely at the saddle pack. "Go Felmir, return to the village. I'll catch you there later."

He looks at the trails. "Follow the leader, step by step, or you may finish with water in your boots and a good cold... and that's the best scenario. And if you havn't put the bug repellant, it may be the time. all this stagnant water is the best place for those mosquitos to reproduce."

On that Sielwoodan take some bug repellant and put it on himself and start to proceed cautiously throught the swamp, looking for a safe road and for trace of the lizardman.

OOC: I edited my character to show what I am carrying and what Felmit is carrying.
 

Drogo

With his woodland stride, Drogo has little trouble keeping up with the others despite his short legs. He keeps a sharp eye out for trouble.

OOC: I assume Rex can still accompany us, Drogo won't be riding him, though.
 



Mosslime: Finhead Saurial/Male

Mosslime applies the cream reluctantly not really liking the slippery stuff on his scales. Even with his recent training he keeps his new sword in his backpack as his friends might need to depend upon him this day and to not be prepared would be a mistake.
 

In a clearing beneath the thick cypress trees stands a low wooden hut on totting stilts. The cottage has a timber-framed roof covered in thick peat sods, although ivy covers the whole roof with shiny emerald leaves. The garden around the cottage was once well tended, but its now abandoned and overgrown with wild raspberries. The many tools that litter the garden mark this as an abandoned peatcutter's cottage. The house has a stout wooden door and shuttered windows. Drogo with his keen nature sense notices the ivy covering the house looks peculiar, almost alive.

OOC: Yes, Rex is small enough to travel in the swamp with. ;)
 

Drogo

"Even if this hut is not directly related to our quest, I think it worth investigating, but be careful, those vines look peculiar. Try not to get too close."
 

"Don't move and stay silent for a moment." he start to looks around, and on teh ground to see if there is no sign of recent activity. I study the vines from far to learn what they are and I listen to see if no unusual sounds can be heard. "Moss, any particular scent?"
 

Into the Woods

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