The Lamentation of Lolth - OoC III

heheh. hope my character gets some goodies....

oh... as for tactics against the undead critter.
in the arms and equipment there is something called holy water pellets. basically they're glass pellets filled with holy water. used with a sling, they causes 1d4 hit points from the holy water + normal damage from the bullet. Unfortunantly, they size of the bullets cause a -2 penalty on attack roles. still, this keeps the character away from the dead-thing.

plus we could use other ranged weapons dipped in holy water while the clerics and mage do their thing with the spells. ^)^

basically, the tactic is keep away with holy water filled ballons. :p
 
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As there seems to be some disagreement/confusion on where exactly to go next maybe we should put it to a vote before I continue on with the story? ;)
 

vote 1: mebbe go take care of unpleasent naga. after all, we have to go and get holy water, identify magic and stuff anyway b4 we get the wraith/ghost thingie. Though after we get the naga, we're probably going to have 2 rest/heal up b4 we tackle ghostie. if we go take care of the ghost first (initial thought), the naga will have time to fortify her position (oooo military talk) &_&
 


Drogo's all for the wraith. That's personal. the other Naga's probably been in the well for months.

Also, Andreas should probably go ahead & take the bracers, too. Unless anyone else doesn't wear armor.
 

As no one told the group had already left the lizard's camp, Sielwoodan will have nothing to say on that... He see from his hiding place that you discuss, but I doubt he can hear anything.
 

Ayden is for the wraith as well, as he still has the majority of his spells, and with the addition of another priest to bolster their turning ability, he feels better about their odds.

Also, he did sorta just ask for a guide to take them to it, and he doesn't want to show any indecision to Naamani's people, especially since he believes the lizardmen people respect signs of strength.

Just my two coppers...
 

Velmont....I'm assuming that in some of our "offtime" (inn, swamp walking) you mentioned the budding of your magical skills. I hope you don't mind that, as I couldn't recall if you had mentioned it or not, but wanted to throw as many options your way as I could.

I do have a bless spell memorized, but at the moment, do not know if it will work on enchanting arrows/blades, or as a party booster while it lasts. Sorry to have made it seem like I was painting Sielwoodan into a corner with the blade thing...
 

I never told it, but I didn't hide it either. I have cast only once now, but in the face of everyone (against the crocodile), so you may have notice, and as a spellcaster yourself, it is sensefull that you have made the good conclusion. I would even say that you know more than me, as I have no spellcraft or knowledge(arcana)...

But what I was thinking myself (and Sielwoodan have no clue of...) it is the spell magic weapon, which would last only 3 minutes, but it can enchant 50 arrows...
 

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