The Last Gods (was Hmmm....I think I might...2 games)


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D20Dazza said:
I'm guessing that would be the template from the Dragonlance book? Question advised that it might be a little overpowered and I haven't yet had a chance to have a look. It does seem more than a tad overpowered though doesn't it?
Oh yeah--I remember a thread with a Red Dragonspawn earlier where Keith Baker popped in. If you were going for a little irony, the correct follow-up would be to allow the race but disallow the Cloak of Charisma :lol:

As for advancement, Jharvym would be pretty cool at level 12 when he finally gets a third claw attack, but it should be fun at 10 too :)
 

Bront said:
I've seen some people use a 75% cost equivilence with no XP cost.
That comes out to slightly less of an advantage for the crafter (12,500 more than the rest instead of 15,000), but it has the benefit of not giving us extra power.
 

Maybe it was 70%, it's mentioned in the DMG.

Question, you can't have Precise Shot, you don't have Point Blank Shot (the Prereq)
 

Rystil Arden said:
By the way, it's unrelated, but whoever created a +1 LA race that gives wings with 60 foot fly speed, +7 Natural Armour, +1 levels to Sorcerer spellcasting, and an Area of Effect breath attack every 2d4 rounds should have had their head examined. What book is that in?
I don't know either, but hell, it'd make a damned fine basis for a Dragon Shaman :p Maybe I can CONvince Dazza to accept a last minute change to Skleroc :lol: [/joke]

Even the half-dragon template from the MM has a +3 LA and only gets the following:

- type change to dragon
- d12 HD conversion
- wings if size Large or larger
- natural armor improves by +4
- claw/claw/bite routine
- 6d8 breath weapon 1/day
- +8 Str, +2 Con, +2 Int, +2 Cha
- 6+ skill points per level
- 60ft darkvision, low light vision, immunity to sleep and paralysis effects and specific energy

So yeah, at LA +1, I'd say the other race looks a tad over the top (nice understatement on your part Dazza).
 

Legildur said:
I don't know either, but hell, it'd make a damned fine basis for a Dragon Shaman :p Maybe I can CONvince Dazza to accept a last minute change to Skleroc :lol: [/joke]

Even the half-dragon template from the MM has a +3 LA and only gets the following:

- type change to dragon
- d12 HD conversion
- wings if size Large or larger
- natural armor improves by +4
- claw/claw/bite routine
- 6d8 breath weapon 1/day
- +8 Str, +2 Con, +2 Int, +2 Cha
- 6+ skill points per level
- 60ft darkvision, low light vision, immunity to sleep and paralysis effects and specific energy

So yeah, at LA +1, I'd say the other race looks a tad over the top (nice understatement on your part Dazza).
Take note--the d12 HD and 6 skill points are only for racial hit dice, not class levels ;)

The only creature type that actually converts all class levels into d12s is Undead, and that's because it takes away your Con, so you're probably losing HP anyways.
 

Group 1

Bront - Human Scout(CV) 4/Swashbuckler 3/Dualist 3 (Damien Dulane)

Isida - Human wu jen 6 (Complete Arcane)/candle caster 4 (Tome and Blood) (Kori Miron)

Ringojim - Elven Sorceror 10 (Athear Caesin Liadon)

Rystil Arden - Elan Psychic Warrior 8 / Illithid Slayer 2 (Jharvym)

Ferrix - Human Knight 10 (Lord Knight Turin of Vo Mimbre)

Lord Raven88 - Dwarven Fighter 1 / Wizard 6 / Runesmith 1 / Geometer 2 (Azrim Stonesplitter)

Fenris - Human Fighter 1/Cleric of Kord 9 (Kerin Ke’larn)

Group 2

Kafkodian - Human Defiant 10 (Orin Strictest)

Question - Star elf (white dragon spawn) Sorcerer 5/Elemental Savant 4 (Fhilereane)

Legildur - Lizardfolk Dragon Shaman 7 (Skleroc)

Rhun - Human Rogue 5/Fighter 2/Shadowdancer 2/Dervish 1 (Aram Al Tarik, the Unseen)

Erekose 13 - Synad Ardent 10 (Kageri Yume)

Byterynn - Human Rog3/Ftr3/Mnk4 (Halidon, The Blade)

Comments?? We'll need an adventuring party name each so we can more easily identify in game threads. Once we have that agreed I'll shut down this thread and start 2 new OOC, IG and RG threads. And I know one group has 7 PCs. If we haven't had everyone check in by the time we're ready to start (so pretty much as soon as we have company names and dedicated rogues galleries with completed PCs) we may have to do a quick reshuffle.

When it comes to IG play I'm happy to trust people to roll their own dice at home, use invisible castle or I can do the rolling. Should we all use the one system or is everyone happy for everyone to make their own choice?

I'll be looking for postings every other day, if someone hasn't posted I'll NPC their PC to keep things moving along. If we all end up posting daily - cool, things will be that much quicker.

As it is a one off adventure I'm going to allow an extra 1000 xp for those that want it for item creation or an extra 5,000 gp for item purchases. Fair enough?

To speed things up I'm going to wait and review your completed PC once you post your completed PC to the completed PC Rogues Gallery so make those last changes before posting.

Bront and Ringo. I can't give you more than a couple of days to get new PCs posted. If I don't start soon people may start loosing interest, you know what it's like with PbPs Bront, strike while the iron is hot.

Question, that template is a tad overpowered as you yourself suggested earlier, will you feel comfortable playing that PC when all the other guys are a tad dubious about its LA? Could you perhaps drop the template and take an extra level in one of the classes?

Any questions or queries before we start?

Cheers

Daz
 


Evening all

Will do a cleric tonight then decide on that or the sorcerer. Either way will be ready tomorrow. The sorcerer needs a small amount of work but is pretty much good to go.

Question, is just the charecter concept I had in mind early on. I very rarely play arcane casters and I've never played an archer so I thought why not try both. I don't think I'm missing out on too much by going the way I have but I may just be a bit behind on creating sorcerers. Only one way to find out. :)

Rystil, thanks for the heads up on comp adventurer, will try to lay my hands on a copy.

All, have a good day, good luck in the game. Remember, do it to them before they do it to you! :)
 

ringojim said:
Question, is just the charecter concept I had in mind early on. I very rarely play arcane casters and I've never played an archer so I thought why not try both. I don't think I'm missing out on too much by going the way I have but I may just be a bit behind on creating sorcerers. Only one way to find out. :)

You were going for a level of Arcane Archer at 11th level weren't you? ;)
 

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