The Liberation of Tenh (updated April 24)

Contact, so was that where you guys got to before they moved?

Sorry to hear they left. Bummer to lose part of a group that seemed to have loads of fun together. If your group's sessions were half as much fun as your recounting of events here have lead us to believe, then you truely lost part of what was a great group. Cheer up though. For now your group has spread itself out to recruit and increase the overall gaming population. Or, at the very least, you can try to find people close to your area to add in. How many in your group are left btw?
 

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Darthjaye said:
Contact, so was that where you guys got to before they moved?

Sorry to hear they left. Bummer to lose part of a group that seemed to have loads of fun together. If your group's sessions were half as much fun as your recounting of events here have lead us to believe, then you truely lost part of what was a great group. Cheer up though. For now your group has spread itself out to recruit and increase the overall gaming population. Or, at the very least, you can try to find people close to your area to add in. How many in your group are left btw?

We played three sessions past the current point in the SH, and I got half my TPK. I would have got the rest of them, too, but we actually stopped playing the LoT in favor of a better (read 'even more fun') game.

The LoT is only the three of us: Chris (Heydricus), Angie (Pris) and me (et alii). I have another group that I play with, but I don't log those games. The main reason that I think the LoT is fun to read is because the technically immoral amounts of fun we were having playing it kind of translates when the logs are read by other D&D gamers. You read it and you get a vicarious sense of how kick ass Chris and Angie are to play with.

Stupid St. Louis.

Anyway, once I get the LoT up to date, and am forced to just leave the cliffhanger out there until my next visit with them, I'll start in posting the game that we threw the LoT over for. It's set in the homebrew the Risen Goddess characters started in, and it's a good'n.

Here are two of the characters from that game:

Rashan, a young necromancer:
rashan_sm.jpg





Rumric, a haunted nobleman:
rumric_sm.jpg
 



I thought I was signing up for a happy go-lucky swashbuckling campagin a la Dumas . . . and it started out that way! But it was run by the guy who ran the ToEE2 game.

So you can imagine the direction it went. When Rumric's love interest was exploded from the inside out by Mysterious Nefarious Forces, I knew where the story was going. When two games later the bad guys shot both of Rumric's kneecaps off just to illustrate a point, my hunch was confirmed.
 

(contact) said:
When two games later the bad guys shot both of Rumric's kneecaps off just to illustrate a point, my hunch was confirmed.

See I've always found that if you have to start shooting cartilagenous bits off folks, you've probably not made your point well at all. At least not up to that point. Violence: the last resort for bad logic.

Then again, who's gonna argue with a kneecap shooter?
 

Yes, I would tend to agree. The less eloquent a speaker you are, the more your apt to pop a cap in someone's posterior. That being said, paybacks a bitch and remember, they shoot your kneecaps off, you take em off at the waist!! :D
 

(contact) said:
We played three sessions past the current point in the SH, and I got half my TPK. I would have got the rest of them, too, but we actually stopped playing the LoT in favor of a better (read 'even more fun') game.

The LoT is only the three of us: Chris (Heydricus), Angie (Pris) and me (et alii). I have another group that I play with, but I don't log those games. The main reason that I think the LoT is fun to read is because the technically immoral amounts of fun we were having playing it kind of translates when the logs are read by other D&D gamers. You read it and you get a vicarious sense of how kick ass Chris and Angie are to play with.

Stupid St. Louis.

Anyway, once I get the LoT up to date, and am forced to just leave the cliffhanger out there until my next visit with them, I'll start in posting the game that we threw the LoT over for. It's set in the homebrew the Risen Goddess characters started in, and it's a good'n.

Yeah I know sorta how you feel, we pretty much carry a group of 5-6. I say 5-6 because I tend to call our 6th chair our "floating" chair. We've had a steady 5 for the last 12ish years, and the 6th person(s) have mostly moved away or quit gaming because of life. Of the two guys who I started gaming with (coyote6 is one of the two) the other quit and moved to Modesto. I had gamed with those two for about 9 years. The most recent incarnation of our group has been at it for about 15-16 years now. As for the 6th chair I keep mentioning, it's now filled, but temporarily. The guy there moves sometime in the next 2-4 months to Arizona, so just as we get to know him, he's gone. Seems to be our thing that once we reach 6, somone's gonna move or quit soon.

If it makes you feel any better, your tales have lead to some rat bastard evil moments for our GM (the aforementioned coyote6) to use upon our unsuspecting persons.
(Damned Polymorphed Crocs!!! Thank god we never wasted an arrow of dragon slaying on that one!!!)

I'm not sure I like this GM sharing program we've got going on here at EN World now that I think about it!!! :D
 
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KidCthulhu said:
See I've always found that if you have to start shooting cartilagenous bits off folks, you've probably not made your point well at all. At least not up to that point. Violence: the last resort for bad logic.

Well, the villain in this case happened to be a sort of non-fraternal uncle (or what we might call a Godfather) to Rumric, so he didn't want to kill him, but he did hope to cripple him for life and, you know, use Pain as his eloquent message.

Stupid evil people.

Then again, who's gonna argue with a kneecap shooter?

The other adventurers who were not collapsed to the ground in shock?
 

Darthjaye said:
If it makes you feel any better, your tales have lead to some rat bastard evil moments for our GM (the aforementioned coyote6) to use upon our unsuspecting persons.

You know, I was going to say that it doesn't.











But it does.
 

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