The Liberation of Tenh (updated April 24)

Patchwall 6, CY 593
74—No parties without the party.



The throne room of Furyondy has grown tense. On one side, the Liberators of Tenh stand with an enraged Belvor and his bewildered son. On the other, a full score of powerful Southern Knights stand at the ready.

Lucius leans toward the party wizards. “I got the King,” he mutters. “You do the room.”

Heyrdicus moves to Butrain’s side. Leaning close to the older man, the Liberator speaks softly into his ear. “Don’t humiliate him,” he whispers. “You have your throne now, and he has his pride.”

Xanthan Butrain stares hard at Heydricus for a moment, weighing the loyalty of this adventurer he does not truly know against the service to both his reputation and life that Heydricus has rendered. Finally, he nods, and whispers, “Wise words.”

All eyes are on Butrain as he turns to face Belvor. The new and former kings of Furyondy lock eyes for a brief moment, then Butrain begins to speak. “In the great library of Chendl, there is a book,” he says, smiling as his non-sequitur dispels the tension in the room. His knights laugh or shift uncomfortably, and the lordlings and courtiers reapply the expressions of rapt attention that accompany even the most banal of a new king’s ramblings. “It records the names and notable deeds of Furyondian kings, dating back to our secession from the Great Kingdom.” Butrain is smiling now. “Few have ever seen this book, but I have read it. One thing I noticed was that the manner in which the king’s name was recorded seemed to be directly related to the greatness of his deeds. Poor or inept kings instructed their loremasters to inscribe their meager deeds with gold, or magical ink.” The crowd laughs at this. “The great kings, of course, needed no such embellishment.”

“We have before us,” Butrain says, extending an arm toward Belvor, “the only former king that I believe need not inscribe his name at all.” Butrain pauses while his compliment sinks in. There is a smattering of applause from the crowd at this. Belvor has relaxed his guard; the silver-haired paladin squints suspiciously at the praise, but remains silent.

Butrian continues. “For I cannot imagine that at any time in our future the name of King Belvor might not ring within the hearts of Furyondians true. For his courage, for his integrity, and for answering the clarion call of war, he will be honored so long as the crescent rises over the three crowns on our arms.” Butrain moves to stand before Belvor. “Once I took knee to you as a man to his liege, now I bow as a lesser to his better man.” As he says so, Butrain bows deeply. He rises, and whispers, “You’re free now, Belvor. You always pined for the adventuring life, now go adventure.”

“Thrommel will be king someday,” Heydricus says into Belvor’s other ear. “Your sonyou’re your grandchildren will rule—now come to Tenh, we can use your sword.”

Belvor says nothing, but nods stiffly. After a moment, the new king smiles a thin and satisfied smile and turns to the crowd, raising his hands. “Why are you still here?” he shouts. “Don’t we all have a wedding to prepare for?”

As the crowd filters out of the room, Butrain spares one last glance for Belvor and says, “Tenh is a good place for you, Belvor. Fight our enemies, and win.” To Heydricus, he says, “I find myself again in your debt, Tritherionson. You have cleared my name, protected my honor, broken a foul witches’ curse, and now advised me true. And I am in a position to repay favors, thanks to you.”

Heydricus says, “There is one thing—I believe we are still wanted for our attack against Piscean?”

The king scoffs. “A small thing. I, for one, never believed you guilty.” He leans close. “But it will serve my purpose. I am looking for a fight with the ecclesiastic courts.” Butrain smiles. “Enjoy the wedding, then leave Chendl for a time. I will deal with these charges, and advise you when it is done.” With that, Butrain motions to his guards, and leaves the room.

The archmage Lizst sidles up to the Liberators of Tenh. “Deftly played,” he says. “My compliments. Thrommel is to have his kingship after all.”

“May the gods protect us,” Jespo says.

Fräs hisses.

“You have done well by the boy,” Lizst says. Four times slain, four times returned, and still the heir to the throne.”

“Four times slain?” Belvor says.

“We kept it from you, milord, as a courtesy. But the Four knew.”

“Well, you can’t keep a moth from the flame,” Heydricus says defensively.

“And who is your new companion, if I may be so bold as to ask?” Lizst motions toward Malae, who has wandered absentmindedly into the adjoining courtyard. “Is this a new attendant, or just another hanger-on?”

“He was kept by Piscean in a soul gem,” Prisantha explains. “He is Ivid’s brother—Malae, the former Imperial Duke of Ferrond.”

Lizst smiles. “Interesting. I am something of a historian myself, you know. Ivid III had no brothers. I would keep a close eye on that one, were I you, Pris.”

-----

Thrommel’s wedding is brief and desultory—a clumsy event, more at the direction of Furyondy’s new king than its high clericy. Thrommel delivers his vows with a dazed expression, and is unusually quiet throughout the ceremony. Butrain’s daughter, no beauty by any stretch of the imagination, manages to look at least dignified in her hastily-prepared dress. Above her veil, however, she has her father’s eyes; cool, pragmatic and calculating.

After the vows are exchanged, Butrain leads a procession to the main ballroom, where a band of musicians and a feast has been prepared. Speeches are given, great quantities of wine, ale and a curious dwarven fungal liquor currently in vogue in the Furyondian capitol are consumed. As the last of the food is cleared away, the tables are removed to make a space for a dance, and the musicians unfetter their bowstrings. The glittering finery of the Furyondian court is somewhat jarringly juxtaposed against the rough-edged Southern knights that form the core of Butrain’s retinue, and despite the message within the match, neither the groom’s side of the aisle nor the bride’s seems interested in mingling with the other.

After the long line of congratulatory drunkards has passed Thrommel by, Heydricus finds the prince, and expresses his congratulations, along with this advice: “Your strength is as a military leader. Engender the loyalty of the fighting men of Furyondy and you shall have your throne. Get the fighters on your side, Thrommel, lest you have no allies at all in court.”

“Well,” Thrommel says, somewhat drunk. “I shall still have you.”

“A prince needs more than adventurers if he is to live to see his throne. However, I have asked Prisantha to craft a bracelet of friends for you. If you are in danger, use it.”

Jespo has been drinking steadily since the feast, playing drinking games with Regda. The broad-shouldered fighter is still clear-headed, and Regda is engaged in a dagger-throwing contest with several approving Southern knights, but Jespo has grown exceedingly drunk, and is staggering from group to group, expounding on the virtues of conjuration magic, and reminding his audiences that he fought in the Temple, too.

Fräs seems to have inherited some of Jespo’s drunkenness by proxy, and is perched on Regda’s shoulder, hissing “miss” each time one of her opponents throws, and purring at Regda’s marksmanship

Jespo makes his way to Prisantha’s side, and bumbles through the crowd of admiring young noblemen attending her every word. “Well, who would have thought it—our Thrommel is married,” Jespo slurs. “I feel like a proud parent.”

“Well, he almost ran away from the whole affair, the fool,” Prisantha says. “If he’d his way, there would have been an ugly fight.”

“Still, he consented of his own free will,” Jespo adds. “Credit where credit is due.”

“Mostly free will,” Prisantha says.

Jespo smiles. “It’s moments like these that make me proud to be a wizard,” Jespo says. He puts his arm on Prisantha’s shoulder, and leans in close. “Do you remember that time that I’d grown cross with you and called you a ‘hedge wizard?’”

Prisantha wrinkles her nose, and attempts to detach herself. “No, I’d forgotten,” she lies.

“Well, I was wrong,” Jespo says. “Wrong, wrong, wrong. Why, next to you, I am the hedge wizard!”

“There are no hedge wizards in our group, Jespo.” Prisantha says.

“No, no. I am a poor wizard. I always have been. You know, when I was first accepted into my apprenticeship, my mother . . .”

“Jespo, look!” Prisantha says. “Lord Mertin the elder is here—I think you should introduce yourself,” she suggests.

Jespo squints in the indicated direction and stumbles off. Neither nature nor admirers can abide a vacuum, and within moments several young men have taken Jespo’s place, asking questions and attempting to out-do each other with their rapier-hilt wit.

Heydricus counts six admirers around Prisantha. Both of the two women vying for his attention notice that the Liberator has grown distracted, and keeps gazing at something over their shoulder. Heydricus makes a subtle gesture, and then Lucius is standing next to him. His sudden appearance and flat, level gaze unnerves the two women, and they quickly make excuses to leave.

“Look at that,” Heydricus says. “It’s pathetic the way they crowd around her.”

“Is it?” Lucius asks.

“The things some men will do,” Heydricus says spitefully. “Abasing themselves like a pack of feral dogs.”

Lucius regards him evenly. “Even before I died, I was never much of a romantic,” he says, “but since . . .” he trails off. “Well, it changes you.”

Heydricus does not respond. He is staring at Prisantha and her admirers, a flush slowly spreading across his face. Lucius notes this and strides across the room. When he reaches the knot of lordlings standing in a semi-circle around the Enchantress of Verbobonc, he claps his hands loudly, startling the men.

“There’s a horserace outside,” he tells them, widening his eyes. “And it’s to the death. You should all go look.”

The young noblemen glance at one another, and finding a certain camaraderie in their shared terror of this violent-looking adventurer, they scramble.

Prisantha is staring furiously at Lucius. The assassin shrugs. “Me and Heydricus was sick of them as-holes.” He walks away.

Prisantha marches over to Heydricus, perhaps intending to give him a piece of her mind, but when confronted by his most endearing smile, her will weakens, and she accepts his arm. He leads her over to the dim and sparsely populated end of the ballroom, stepping over the new king’s hunting dogs as he goes.

“The musicians are very good, don’t you think?” Prisantha says.

“Oh hell, yeah. They’re great,” Heydricus says.

“I love this song,” she adds.

“Yeah,” he says. “I mean, hell yeah. It’s great.”

“Have you danced this evening?”

Heydricus nods. “Oh, yeah. Once or twice.”

Prisantha waits for a few moments, but there is no invitation forthcoming. “This all happened so suddenly, I didn’t get a chance to wear a proper gown. I had to borrow this one.”

Heydricus pipes up. “You look great.”

“It doesn’t look to small on top?”

Heydricus examines the area in question. “No . . . no, it’s fine. Um, maybe we should talk about tomorrow. I was thinking that we could go after Zeflen in Calibut. Calibut is crucial, it . . .”

Prisantha is shaking her head no.

“You don’t agree?”

“Why don’t we just take a day off?”

“A day off, huh?” he says, laughing at himself. “Sure. We could have a few drinks, and relax.”

“I’ve already had a few,” she says, batting her eyes.
 

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Cool! More liberator's goodness. Though this is sounding suspiciously like the end of a campaign.

Are you planning to keep going with the Liberators until they can challenge the Old One it's self? That would make for a truly worthy end for the campaign.
 



Rackhir said:
Cool! More liberator's goodness. Though this is sounding suspiciously like the end of a campaign.

Are you planning to keep going with the Liberators until they can challenge the Old One it's self? That would make for a truly worthy end for the campaign.
Well, I had the fight with Piscean in mind as the campaign conclusion, but my players shot the idea down. :) The Liberators will adventure through Epic levels.
 

(contact) said:
Well, I had the fight with Piscean in mind as the campaign conclusion, but my players shot the idea down. :) The Liberators will adventure through Epic levels.

Wow, and here I was thinking you were going to end up like Wulf....story hour concluded, joining PirateCat's campaign, where all legendary story hour writers go to die, right ?

DM2
 

Between a new baby, a full time job, and grad school, I don't have nearly enough time to visit these boards as I would like. Despite all that, though, this story keeps me coming back. Keep it up, (contact)!
 

I love the new update. Maybe Prisantha is finally getting through Heydricus' thick skull. Why else would he be annoyed?

By the way, "rapier-hilt wit" made me laugh out loud.

And thanks for the updated stats in the Rogue's Gallery.
 

...digging...

Looking for the Liberators i had to dig deep inside of this Forum.

I dug too greedy and too deep. I encountered it.

the BUMProg!

Dougal, fleeing gnomish illusionist
 

Patchwall 6, CY 593
75—No after-parties without the party.


Merry Midwives of Mercy Downs is always a crowd favorite—a bouncing tune, with repetitious starts and stops that provide ample opportunity to swoop in on the dancing partner of the fellow one-over. There are several sets of commonly known lyrics that range from the scathingly political to the bawdy and nearly profane. Of course, there is no one singing along with the musicians at Thrommel’s wedding, save for the occasional drunken Duke or inebriated Earl.

“We don't get to do much dancing,” Prisantha says. “In our line of work, I mean.”

“Yeah,” Heydricus agrees, smiling at her. The two Liberators stand by themselves, unnoticed and unattended for the moment, an island of dazzling good looks in a sea of sweaty, unwashed Furyondian peers. Offhandedly, he adds, “I usually only get to dance when I'm fundraising.”

One enterprising young bard steps forward to lead the crowd in song, smiling broadly at his lady-fair and bowing grandly for the bride and groom. (Well, technically he isn’t a bard, but his cousin is! Okay, there’s really no cousin, but he did spend a rank in Perform. . . . Allright, the truth is he spent his rank in Knowledge (ale houses)—but they do like to get drunk and sing in alehouses.) Thrommel, perhaps wanting to be polite, or perhaps merely tone-deaf, claps along heartily, and eventually drags his former wet-nurse onto the dance floor. The elderly Duchess has grown old and feeble during Thrommel’s long absence, and has become infamous for her foul disposition, sharp tongue, and reputed ability to curse with a glance. Nonetheless, she does her best for her future King, and the crowd roars at the sight.

Prisantha frowns at Heydricus. “Well, I'm sure there's more than dancing going on.”

“Oh. Yeah,” he scrambles, returning his mind to the conversation. “There's . . . lots of . . . selling.”

Prisantha wrinkles her nose. “Perhaps I should do some fundraising of my own,” she suggests.

“What!”

“For my school.” She arches her eyebrows. “I'm going to have to start an academy of my own, you know. I've spoken with many influential people about it already.”

“Who—Lord Eaton?” Heydricus snaps, casting a dark glance toward the dashing young baronet, who has been cornered by a drunken Jespo Crim, and is mincing his way out of a series of widely-swung conspiratorial shoulder-clutching attempts.

“Oh yes. He’s offered ten thousand pieces of gold already.”

Heyrdicus scoffs. “Don’t besmirch yourself pandering at such a profane altar. Eaton’s a simpleton. Why, look at the way he slouches—he can’t even hold up his huge head. And those thin legs, tsk. Chicken legs.”

Prisantha feigns a worldly shrug, and adds, “I’ll take his money.”

“He wants to give you more than money,” Heydricus mutters darkly.

“Like what?” she gasps.

“I wouldn’t know,” he sniffs. Silently, but with the better part of his mind, Heydricus is willing Jespo on. “Hug him, Crim” he thinks. “Then tell him about your childhood.”

“Well, he did mention taking a lunch at his estate,” she muses.

The grappling arts are not Jespo’s forte, and Eaton escapes without so much as a wrinkle on his cloak. Crim turns immediately to Eaton’s companions and continues on as if he hadn’t been interrupted.

Heydricus sighs. “It has been a long week. Perhaps we should go outside for some fresh air.” The two young companions stroll together into the densely-kept royal garden. Heydricus pauses to smell a flower, and motions Prisantha to do the same. The air is warm, the hedges high and night-birds call to the bright, nearly full moon illuminating the garden path. Faint laughter and music can still be heard from the ballroom.

“So, Thrommel’s married,” Prisantha muses as she sniffs at the lavender bud.

“Yes,” Heydricus says. “And she seems well suited for him, though he will have a narrow road to blunder down should he hope to see his throne.”

“Don’t share this, but I did think for a minute about marrying Thrommel myself,” Pris whispers.

“What?”

“Well, not because I like the stupid man,” Pris quickly clarifies.

Heydricus puts his hands on his hips. “You know, I’m getting sick of all this Thrommel-bashing. I love the guy!”

Prisantha dismisses the notion with a wave. “Thrommel is lacking in many areas. There’s more to life than power, I decided, and after all, I’ve seen all of us naked.”

“You have?” Heydricus asks. “Well . . . that’s a small thing. Adventuring companions are like a family—and families keep no secrets from one another, nor should they be overly concerned with modesty or shame.”

“Does that make us siblings, then?” Prisantha asks coyly.

“Well, in songs, blooded companions are often referred to as siblings,” he replies. “Brothers-in-war, that sort of thing.”

“So, if one of us were to get involved with another member of the group, it would be incestuous?”

“Who knows,” Heydricus says, dismissing the issue. “Dabus was the expert on matters of propriety.” After a moment, he adds, “I know he’s happy, but I miss him.”

“He did love you well,” she agrees.

“He’s in a better service now,” Heydricus says, putting some cheer back into his voice. “And hell, what a way to go, right?”

Pris smiles, and clasps Heydricus’ hand. The burly sorcerer gazes down into her eyes, and says, “the moon is lovely this evening, wouldn’t you agree?”

As it happens, she would, although the only moon she sees is the one reflected in his eyes from her own. Prisantha turns her head upwards and closes her eyes . . .

“The a-shole wants to give a toast,” Lucius says. Without warning, he has appeared behind them on the path.

“Which a-shole?” Heydricus asks.

“Thrommel,” the assassin replies.

Heydricus removes his hand from Prisantha’s and frowns. “What did I just say about Thrommel bashing?”

Lucius scowls. “How the f-ck should I know?” He spares a glance for Prisantha. “I don’t scry and spy.” Lucius turns around and leaves the glade. With a sigh, Prisantha follows him.

Thrommel’s great wedding speech is a stiffly given, unrehearsed event. But with Belvor at his left, and his new bride at his right, the once and future prince manages to say the right things, compliment those who need it, thank those who deserve it, and subtly leave no doubt in the minds of Furyondy’s more savvy politicians that he means to someday sit the throne.

After the seemingly endless string of speeches in response to Thrommel’s, the musicians are given the signal, and the music starts up again.

Prisantha and Heydricus, however, are nowhere to be seen.

-----

Regda carries Jespo to his room, leaving the unconscious conjurer to both his dreams and his impending hangover with a chaste kiss on the forehead. Fräs purrs drunkenly from Jespo’s pouch, too inebriated to move. Regda recalls suddenly that she has not completed her calisthenics for the day, what with the fancy party and all, and knocks off a couple hundred pushups before leaving for the comfort of her own bed. There she contemplates weddings and tries to recall the vulnerable anatomy of dragons before drifting off into a deep and untroubled sleep.

Lucius, keenly aware of how high he has risen since his impoverished boyhood in the Shieldlands, spends the evening dicing and conversing with the men-at-arms and bodyguards of the great Furyondian Lords—he becomes instantly popular, purposefully loosing large amounts of coin. Heydricus may approach politics with a devil-may-care bravado, but Lucius knows how quickly politeness can turn to violence. When it comes, he intends to be ready.

The next morning, Belvor packs his personal belongings, and readies his adventuring gear, blowing dust from his armor and reacquainting himself with his lucky whetstone. He finds the Liberators gathered in the sunny gardens outside the chapel to Rao. Jespo is groaning, Fräs hisses from time to time, and Regda is pouring tea. Heydricus and Prisantha sit close to one another, and laugh at some shared joke.

Gwendolyn takes her tea with a lump of sugar and a smug expression.

“To Tenh, then,” Belvor says heartily. “I have decided to accept your generous offer, and I humbly present myself to your stalwart band. What adventures are afoot?” The former king looks well, and seems genuinely pleased.

“Well, who’s got the kill list?” Heydricus asks.

“Dabus,” Gwendolyn says with a smirk. “But I recall the gist of it.”

“I’ve got the list,” Lucius says from the doorway, tapping his forehead. “Druid f-ckers, Calibut and Zeflen, the Lord of Stoink, the Boneheart. But not necessarily in that order.”

“I don’t think we’ve decided to kill the Lord of Stoink,” Prisantha says.

“Whatever,” Lucius replies.

“Calibut should be first, if I may be so bold,” Belvor ventures. “With Calibut in hand, you control the whole of Northern Tenh, and the mines there are rich.”

“I agree,” Heydricus says. “Are there any objections?”

There are none, and after a hearty breakfast of gruel, eggs, swine and more gruel, the Liberators teleport back to Nevond Nevnend, and Prisanthavisions Zeflen.


A Beast there is that lives only within the hearts of those that fear it; old to the Hells before the Baatezu displaced its kind. This Beast lost its form along with its realm, and does not exist within any plane of physicality. It is strong only where others are weak, for domination is its essence. It is, and is not. The Old One culls secrets from the thing, but must keep it always far from the heart of His dominion, lest he loose his own rule in the face of its inexorable hunger.


“Well, that is disturbing,” Jespo says.

“Did it say, ‘inexorable?’” Gwendolyn muses.

“Yes,” Prisantha says. “It means ‘endless.’”

“No it doesn’t,” Lucius says. “It means ‘strong,’ as in ‘powerful.’”

“It means relentless,” Jespo says. “Now, you say this thing fouled your scrying last time you attempted it?”

“It nearly ruined my crystal ball,” Prisantha replies. “And I felt its presence in my mind. It meant to dominate me, I think.”

“That is ironic,” Jepso observes.

Mind blank will serve to blunt that avenue of attack,” Gwendolyn says. “Nothing can penetrate that spell, I am sure of it.”

“Now look here,” Lucius says. “If scrying isn’t the answer, then let me have a look. Teleport me near to Calibut, and I’ll tell you for sure what is or isn’t there—mind blank me, and we have a no-risk proposition. Give me a teleport scroll for the return journey, and I’ll be back before nightfall.”

“I like it,” Heydricus says. “But this is a scouting mission only—don’t engage anything there. Find out the lay of the land, and what enemies might lie in wait. The rest of us will prepare for an assault while you are gone.”

Lucius is away within the hour, and returns that evening with a strange report: Calibut is a bee-hive of activity. Unravaged by war, the city is well-kept and orderly; its denizens work in a silent and perfect unison, building the foundations of a massive structure in the mountains just above the town. The construction is on an inhuman scale—so great that there is little hope of the thing reaching completion within any human’s lifetime. The workers quietly go about their tasks, breaking only to sleep and eat. Despite their mindless automation, they seem well-fed and healthy, and children are in evidence, raised together in large groups, and tended to carefully. When workers eat, they step away from their task, and are immediately replaced by ready hands. Each worker sleeps where they labor, and rarely if ever leave their posts. The sick and injured are tended thoroughly, although mundanely—no divine magic is in evidence.

Lucius notes the complete lack of any guardians or watchers—the town proper is apparently undefended, although he spots a pair of draconic silhouettes near the peak of the construction.

Upon his report, the Liberator’s wizards determine to use a scrying pool to locate Zeflen—if the beast can in fact travel somehow through the scrying connection, then they will fight it where they scry. And if not, a teleport spell will take the battle to Calibut.
 

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