Kaptain_Kantrip said:
I haven`t get Genavue, maybe i can change this, it had usually a few weeks from the US to Germany and WoTC stuff hangs in th
e air i heard some WoTC Amigo problems?
Everybody loves the ruler
What you didn´t love your King, hm ....Traitor.
Point is the phrase King through Gods Grace wasn`t a hollow word, it was the base of the divine Right of Kings to rule, who wouldn`t love the from God chosen abnd appointed ruler for his people.
Our beloved King... was a often used phrase.
Everybody loves each other... The few that don't are either largely ineffective in fomenting any serious (city-wide) trouble or if they are in a position of power, are more wrapped-up in their own affairs than in any truly outrageous schemes that endanger the city. A few want the ruler's son to take over so they can manipulate him--pretty standard fare--but their manipulations still run toward their own mercantile interests than in using it to start a war, trade embargo, or anything. A few evil cultists also hope to manipulate the ruler's son, but even then, it is just to popularize, legitimize and expand their own church interests (and wealth), not anything major as mentioned above.
Really plausible and realistc, why would person of ranking, power , wealth and influence endanger their own hometurf?
They want to better their own affairs not to cause havoc for havocs cause (or to be blunt do evil for evils cause, how bland, borin and unimaginitive. isn`t it ?)
A few want the ruler's son to take over so they can manipulate him--pretty standard fare--but their manipulations still run toward their own mercantile interests than in using it to start a war, trade embargo, or anything. A few evil cultists also hope to manipulate the ruler's son, but even then, it is just to popularize, legitimize and expand their own church interests (and wealth), not anything major as mentioned above
Trade embargo? Why should an intelligent, well educated and well travelled merchant did such example of stupidity.
Trade Privilegies good, trade Monopols perfect, war is dangerous and costly, hinders trade made the goods rare and expensive, guards are more needed and charge more....
A few evil cultists also hope to manipulate the ruler's son, but even then, it is just to popularize, legitimize and expand their own church interests (and wealth), not anything major as mentioned above
Oh they are for a longer and more useful goal than only to cuse havoc, Power, influence and wealth,
I would say they are intelligent!
There's hardly any crime, and no organized crime to speak of.
Medieval City medievalt punishment, thieves must be good to get not caught.
Organised crime, how believable would you think that is?
With mindreading spells, mindcontrolling spells, artisan/craftsmen guilds who would use arms to defend(this means counterstrikes and precounterattacks) their guildbrothers, Merchants who had armed guards in their household etc.
no human rights activists for the mobmembers to cry when they are interrogated without lawyer (tortured).
There is no ghetto in the city walls (one called Loona is provided several miles away where cargo is loaded/unloaded for transport). The ghetto has one (slim) chapter devoted to it and was the only interesting chapter for me in the whole book... .
As German I´m definitely not the unbiaseds person about ghettos,
I wouldn`t see a ghetto as an standardnecessity in a medieval city, a quarter for the poor or maybe even a slum could take the same role perhaps even better
Unfortunately, it is not mapped, and Kenzer wants us to buy it (Loona) as a separate supplement in September... which I probably will do, but am not happy about. I would much rather have gotten the map and info in one product (seeing as how closely related they are) and paid an extra $5-10 than wait six months and shell out another $15-25. To me, it drastically reduces the utility of the setting not to have all the info at once and in the same place.
There you have a point, I would prefer one complete book over two.
There is a guarded public toilet on pretty much every street corner... we don't even have that in the 21st century... how likely is this in a medieval or renaissance city?
Roman citys had it other antiques maybe also, unskilled labor wascheap believe me.
If you prefer the sanitaries of MA, we would need to include the plagues also, so Kenzer included an argument for the better hygienic, since it gives dwarves there well believable.
Many names are either stupid or too difficult to pronounce, such as Foobia (stupid, IMO) or aauranadoruum (too many syllables, have to think about how to say it, does not roll off the tongue). This a major flaw in the KoK setting, as far as I am concerned!
This is IMPHO definitely a matter of taste
The main bad guys threatening the city are fire giants up in the nearby mountains, but not to worry! The city is protected by friendly stone giants!

Don't forget the legions of dwarven axemen and gnomish crossbowmen on patrol!
Their trading routes are also protected, their fields and herds?
Comes the protection for nothing?
Don't forget the legions of dwarven axemen and gnomish crossbowmen on patrol!
Whats the problem with this, they are someone posted refugees, milkitary business is a natural choice under this circumstances, and explains also the nonexisting mob.
There are (barely mentioned) pirates (not very far off on their island base) and undead (Giilia, City of Bats ruled by an elven vampire). But the most trouble from the vampire's realm is starving peasants that sneak across the border to steal food each winter? Um, if they go to all that trouble to get across the border, why don't they just stay in Geanavue and not live in fear of the undead anymore? And if I had a major pirate base just off my shores, I would send the navy in to smash them to flinders and ensure the stability of my shipping lanes. The surrounding "bad guys" don't make sense to me. Okay, there's the fire giants up in the hillls but chances are high the PCs will have no interaction with them outside of hack-n-slash. Fire giants themselves (who cannot enter the city) leave very little possibility of political intrigue, diplomacy, or any of the things that make city adventures fun.
Reading the Gilia desription in KoK, I see the following reason fear for their families!
Fear to be let in the communitie from accepted or welcomed we wouldn`t hope to dream.(vampire controlled)
Read RIFTS VAmpire Kingdoms, Mercenary or Coalition wars for Vampires.
Had genavue a Navy? Not in the KoK-book.
Did they know where the pirates base is, their ships etc.