Mannahnin
Scion of Murgen (He/Him)
Ah, got it. The written text is pretty bare-bones, but I understand the intent to be collaborative. The player defines what their goal is and what success means. The DM might provide a little guidance if it seems vague or overly ambitious, something unlikely to be achievable in 2-3 sessions, to prevent the player from inadvertently making things too hard on themselves.Ah. I was thinking who decided completion. I’ve played in enough games where the GM had a different idea about what I was trying to do that I ended up getting no XP for my aspiration/goal/whatever that I know how much it sucks. When I saw how BitD handles it (the player decides), I was like: yes, this is correct. I had already been using group consensus for individual goals, so it felt like a natural evolution.