Orryn Emrys
Explorer
It has always bothered me a little bit that the broadest statistical advantage of a feat that seems intended to reflect somewhat-wilder, more powerful swings would most effectively be employed by characters wielding smaller, lighter weapons that don't deal a significant amount of damage without it. Interestingly enough, I can't think of a single player I've had in the last seven years who wielded knives and rapiers and such who turned to Power Attack as a low- to mid-level feat selection. They tend to go right to the feats that seem to more appropriately represent their specific weapon selections, while the greatsword and greataxe wielders have always been quick to snatch it up.Someone said:Conclusions have been repeated several times in the thread: power attack is great for combatants who have very high attack bonuses and low damages, and who don't use a lot of iterative attacks (it's better for combatants wth high mobility). In 3.0 it was great for finesse fighters using rapiers and such. However, it isn't so great for fighters with large damage outputs. In fact, if your average damage is already 19 or more (say, flaming greatsword, Str 20 and Weapon specialization is enough) then on average you shouldn't power attack unless, after the PA penalty, you still hit on a 2+.
As for the effectiveness of the feat... predictably, mileage has certainly varied.
