Has anyone noticed the rules for building a stronghold seem off? Specifically, the rules state that for every day you take off, 3 days are added to the total building time, apparently to represent the idea that work progresses much slower when the player isn't present. However, if one examines the math, it turns out that negative work is actually taking place. That is, left to their own devices, your builders apparently begin destroying the castle outright and tearing down work previously completed.
A simple example will suffice. Say one is building a guildhall (60 day construction time). After 10 days, your character needs a break, and takes a day off. If absolutely no work happened on that day, the total building time would be set back by 1 day, for a 61 day construction time. Instead, the total construction time increases to 63 days. Thus you left off work with 50 days remaining, and returned with 53 remaining. I get what they were going for, but the rules as written make no sense. Perhaps they should have written "Work progresses slowly while you are away. For every 4 days the character is absent, 1 day of construction is completed". That would seem roughly equivalent to the intended rule (that a project takes 4 times as long when the character isn't present).
A simple example will suffice. Say one is building a guildhall (60 day construction time). After 10 days, your character needs a break, and takes a day off. If absolutely no work happened on that day, the total building time would be set back by 1 day, for a 61 day construction time. Instead, the total construction time increases to 63 days. Thus you left off work with 50 days remaining, and returned with 53 remaining. I get what they were going for, but the rules as written make no sense. Perhaps they should have written "Work progresses slowly while you are away. For every 4 days the character is absent, 1 day of construction is completed". That would seem roughly equivalent to the intended rule (that a project takes 4 times as long when the character isn't present).