As written, vapmires have the ability, but not the necessity, to drink the blood of others.
Vampire Template
Here's what I want to do.
I want vampires compelled to drink blood; they'll have to make the decision to take life or starve.
I want it harder to create vampire spawn, and not have it happen every time a vampire kills someone; otherwise the world would be overrun.
So, here's my just-thought-of amendments:
All vampires must drink a number of points of Constituion equal to their HD every day. Each point of blood drain from one of their former race counts double. If they do not, they suffer a -4, -2, or -1 penalty to all stats, depending upon how much they miss their HD by, cumulative each day. If the cumulative penalty equals any stat they go unconscious; until blood is poured on their lips (which reduces the penalty such that all stats are 1), or they are killed, they remain dormant.
Vampires create spawn by feeding a mortal vampire blood. The mortal gains a "Blood Drain" ability, and must drain a number of points equal to the mortal's Con score. The mortal then is wracked with pain, dies, and becomes a vampire 1d4 days after burial. If 4 or fewer HD, vampire spawn, and they are under control of the original vampire. If 5 or more HD, they are a vampire, and are not under control of the original vampire. The original vampire gains a number of negative levels equal to the new vampire's HD for 24 hours. These negative levels are never permanent. If the negative levels exceed the vampire's HD, the vampire is destroyed.
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So, this has some Anne Rice flavor to it, it forces Vampires to come out and hunt, it rewards Vampires that hunt within its former race, and it makes Vampires less willing to create too many spawn.
Whaddya think?
Vampire Template
Here's what I want to do.
I want vampires compelled to drink blood; they'll have to make the decision to take life or starve.
I want it harder to create vampire spawn, and not have it happen every time a vampire kills someone; otherwise the world would be overrun.
So, here's my just-thought-of amendments:
All vampires must drink a number of points of Constituion equal to their HD every day. Each point of blood drain from one of their former race counts double. If they do not, they suffer a -4, -2, or -1 penalty to all stats, depending upon how much they miss their HD by, cumulative each day. If the cumulative penalty equals any stat they go unconscious; until blood is poured on their lips (which reduces the penalty such that all stats are 1), or they are killed, they remain dormant.
Vampires create spawn by feeding a mortal vampire blood. The mortal gains a "Blood Drain" ability, and must drain a number of points equal to the mortal's Con score. The mortal then is wracked with pain, dies, and becomes a vampire 1d4 days after burial. If 4 or fewer HD, vampire spawn, and they are under control of the original vampire. If 5 or more HD, they are a vampire, and are not under control of the original vampire. The original vampire gains a number of negative levels equal to the new vampire's HD for 24 hours. These negative levels are never permanent. If the negative levels exceed the vampire's HD, the vampire is destroyed.
----
So, this has some Anne Rice flavor to it, it forces Vampires to come out and hunt, it rewards Vampires that hunt within its former race, and it makes Vampires less willing to create too many spawn.
Whaddya think?