Jack7
First Post
To me psionics in D&D has always, basically even from AD&D, operated more like a Science-Fiction system overlaying a fantasy milieu, than a natural part of the fantasy worlds of D&D.
As if psionics were a mind and psychological science, rather than a mind and psychaec art, or even a spiritual pursuit, which would be more in line with a fantasy background.
Others might disagree, but that's my take. Psionics in D&D has been Sconics, not Psychic. Certainly not magical. It has operated as a separate, competing system, a sort of "alien infection" of the fantasy background.
If you could fix this problem, make psionics a perilous fantasy endeavour and high art of almost magical power, and not just a technological enterprise and mere mental exercise, how would you do that for 5th Edition?
As if psionics were a mind and psychological science, rather than a mind and psychaec art, or even a spiritual pursuit, which would be more in line with a fantasy background.
Others might disagree, but that's my take. Psionics in D&D has been Sconics, not Psychic. Certainly not magical. It has operated as a separate, competing system, a sort of "alien infection" of the fantasy background.
If you could fix this problem, make psionics a perilous fantasy endeavour and high art of almost magical power, and not just a technological enterprise and mere mental exercise, how would you do that for 5th Edition?