Halivar
First Post
I must agree with Mallus, especially after reading Orson Scott Card's "How to Write Science-Fiction and Fantasy" (an indispensable book for anyone interested in RPG world-building). OSC suggested we throw out the terms altogether and call sci-fi and fantasy what they really are: speculative fiction.
Both genres involve taking the understood world, filing off the serial numbers, twiddling the dials, and saying "ok, now what would happen in this world?"
For me, sci-fi and fantasy will always be this huge venn diagram with more stuff in the middle than on the outliers. I think D&D has always been about hewing as close the "fantasy" side as possible, while still being in that overlapping area.
Both genres involve taking the understood world, filing off the serial numbers, twiddling the dials, and saying "ok, now what would happen in this world?"
For me, sci-fi and fantasy will always be this huge venn diagram with more stuff in the middle than on the outliers. I think D&D has always been about hewing as close the "fantasy" side as possible, while still being in that overlapping area.