The explanation you state doesn't appear in the PHB or the DMG, as far as I know. The explanation actually given in the PHB is that Merlora is not aligned with the cosmological team whose goal is the spread of suffering.
The problem is that they didn't remove it or give it serious attention. Instead we got a half-assed approach that does favors for no one.That's what I object to personally. Do it right or don't do it.
What any individual group does at their table is their buisness. The tools WotC gave them however is all of our buisness.
Are you arguing that alignment cannot be stripped out of a homebrew 4e game?
Are you arguing that alignment cannot be strengthened in a homebrew 4e game?
What any individual group does at their table is their buisness.
You've obviously spent quite a bit of time thinking about how 4e alignment won't work for you.Now it's pretty hard to screw up an evil alignment but let's have a look... snip...
Change is not good, nor bad, it's something neutral. Although when it's for good, people like to call it change, when it's bad, people call it crisis. Freedom, trade, travel and adventure are quite neutral (unaligned) terms in my opinion.
Nothing interesting here except the luck thingy. Luck is, again, a neutral term.
This one is awful. I can see the good part if we are talking about a tyranny and slaves, but things are not so easy. There are laws that limit people, but those laws are to be respected, even if they cut a bit your freedom (like, freedom to insult the king!) Erathis is angry.
For the better for who? Change is neutral, and if it goes better for some, it's worse for others.
An anarchist character that uses violent methods could worship Avandra. He thinks that overthrowing the King is for the better, the change of political system is good and his freedom to roam naked the town is really needed!
I'd really like to know this. Which article/book page is it in? Yeenoghu was key to the fall of Nerath, and Arkhosia and Bael Turath ripped themselves up, no contribution from Melora as far as I know.
Oppose the rampant spread of empires: this was a Harper dictum. Are the Harpers evil? Protect the wild places is traditional for druids.
If you believe conquest to be at least moderately evil, that fits for Bane. Making war on others to take their land and freedom is not seen as Good these days.
Ecology of the Dragonborn said:Both sides suffered internal strife, mirroring the surface conflict. Tiamat’s cult wormed away inside Arkhosia, weakening it. The desire of common folk to be free of infernal shackles poisoned Bael Turath’s well of power. Bane’s cult worked both sides, stoking the war hotter, while extremists loyal to Melora
aimed to bring both empires down. Bitterness strengthened the utter incompatibility of ethos between the two nations.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.