I think the OP explains that pretty well. This time many people actually have something to loose, so their emotional reaction is stronger.
Or maybe 4E really is worse than 3E for a larger number of people?
I think the OP explains that pretty well. This time many people actually have something to loose, so their emotional reaction is stronger.
Interesting, especially the 2 months timeline. How would you expect that an echo chamber for criticism and praise such as this board affects the changeover process? I would assume that communicating with like minds will reinforce perceived disadvantages of the new make individuals even more resistant to change?
And in the same vein would this echo chamber reinforce perceived advantages and make evangelical posters more evangelical?
What surpises me this time around is the level and duration.
Those who resist 4e just need counselling. Hmmm...
Change is painful. I mean, doesn't that really summarize things?
First, it's human nature to resist change. It's not actually a dislike of new stuff that causes this resistance; it's that people get comfortable with the current way of doing things. The resistance comes from not wanting to lose stuff they already have and like. So the more mastery someone has over the existing way of doing things, the more likely they are to dislike a new way of doing things.
Interesting, but I don't think it translates very well, sorry.My day job is all about helping people make major changes to their work habits. I see the same types of reactions there that I'm seeing on this forum in regards to 4e, so I thought you might like to hear some of the things that I've learned about change.
Interesting, but I don't think it translates very well, sorry.
4e is a totally optional upgrade/downgrade/crossgrade (depending how one might view it) to a particular leisure activity. That is all.
Some people (like me and many people I know, and many I know of) simply find the game to be lacking, or in some cases to be truly awful. That is all. This is not 'resistance' to anything. Yeesh.
Srsly, d00d.
it is an interesting perspective. I don't know whether you may have glossed over one issue in order to simplify things, but I think a significant factor which you may have overlooked in this presentation is the 'early adopter' effect - there is rarely universal resistance to change, is there?
My understanding is that typically you have the early adopters (who like to try new things), then the main body of people (who are initially resistant to change but may change over time - the group you are largely talking about), and finally a group of people who are always remain resistant to change.
Interesting, but I don't think it translates very well, sorry.
4e is a totally optional upgrade/downgrade/crossgrade (depending how one might view it) to a particular leisure activity. That is all.
Some people (like me and many people I know, and many I know of) simply find the game to be lacking, or in some cases to be truly awful. That is all. This is not 'resistance' to anything. Yeesh.
Srsly, d00d.
Seconded. My aversion to 4e has nothing to do with change. Over the course of my RPG fandom, I've probably sat on the GM side of the screen 80% of the time. I'm also the one suggesting changing settings, systems, or genres 90% of the time.
I've ran & played everything from Basic D&D to Star Frontiers, Shadowrun, Earthdawn, Traveller, Star Wars (WEG), GURPS, 3.x, Rolemaster, Alternity, Trinity, Call of Cthulu, and a bevy of OGL games.
So from a gamer's and collector's perspectives, I had every reason to want to buy 4e. Two significant factors conspired against it but would not have prevented it:
1) Having firmly embraced the d20/OGL concepts, I can pretty much make the game/setting/genre of my choice using D&D, d20 Modern, or an OGL game as a baseline. The argument of System X doesn't do <genre> really didn't apply any longer, thereby reducing demand or perceived need to buy to run another genre.
2) Financial. As a long-time RPGer, I've got a lot invested in RPG material. However, the amount of 3.x/d20/OGL is by far the largest and is pretty easy to mix-n-match as desired. I couldn't justify "starting over" nor did I want to wait to "fill in the holes" when my current collection's holes were much, much, smaller.
However, the clincher for me was WotC's combined efforts of the 4e rollout, treatment of the d20 & OGL licenses, and the abomination that was the 4e GSL.
I still looked through the books at the local bookstore and visited sites like this one to read about 4e, to see if in fact I was missing something. My research has only strengthened that initial gut impulse - I'm not missing anything.
If 4e is the game for you, more power to you. But I don't think "resistance to change" is as big a factor in people not choosing or sticking with 4e as some believe.