The Necromancer's Skull (Judge - covaithe)

OOC: That's a good question. I'm going to go with common sense on this one. I'll go ahead and say he emits a two square radius of bright light, and two further squares of dim light. Covaithe, speak up if you think that's unreasonable.

I'll add his light to the map next update.
 

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ooc: based on DMG p.67, I might go as far as 5 bright, on the argument that it's as bright as a torch in a wall sconce, but not as bright as a campfire. But it's your monster, you decide how bright it is. :)
 

OOC: Looks dumb as a post from here (humor), if that helps (of course I might be wrong - the orb has made Vlastos cocky!)...:D

OOC: HO! HO! HO! Season's Greetings!!!
 
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ooc: based on DMG p.67, I might go as far as 5 bright, on the argument that it's as bright as a torch in a wall sconce, but not as bright as a campfire. But it's your monster, you decide how bright it is. :)

OOC: Makes sense to me, should have found that chart myself. 5 radius of bright, plus another 3 dim. Will be added next update.

Happy holidays, everyone!
 

OOC: Perfect. Now, if Steppyn can act, I would gladly act too, now I know I can see everyone and I can charge... still the front line is in dim light. I must not forget the -2 to hit.
 

OOC: Oi Vey, many apologies folks, my e-mail updates were apparently totally borked.

Alright folks, time to earn that paycheck again, we've got 7 skeletons surrounding a sarcophagus, the four at the corners have shortbows, and the one farthest away from us is on fire...

Move Action: to P21
Standard Action: Sly-Flourish with CA vs Skeleton at M14 using crossbow.

+2 for CA due to first strike, no timely posting :( (1d20+7+2=29, 1d6+9+2d6=23)

Looks like a crit! so 27 damage.
 

Seeing one of the two skeletton on the front line falling apart (OOC: If the picture are true, Steppyn just waste a critical on a minion...), Trevor charge the second one, giving it a solid blow.

[SBLOCK=OOC]Charge:1d20+7=20, 1d8+4=6, that include the +1 from charge, +1 from magical weapon and -2 from Dim Light.[/SBLOCK]
 

Steppyn moves forward and notices at the last second that the floor he was about to step on is actually a trigger plate (trigger plates marked in blue). The drow pulls up short, but even at the slightly increased distance, his bolt sends the nearest skeletion (green) flying apart into pieces.

The flaming skeleting moves closer to the group and hurls a ball of flame at Steppyn, but the rogue easily avoids it with his quick reflexes.

Trevor, warned by Steppyn, moves up the side steps and charges the nearmost remaining skeleton, who is also easily dispatched (orange).

OOC: Velmont, I'll assume Trevor took a move action up the side steps, then charged, adjusting your actions given what Steppyn discovered (I'm assuming he warns the group). Still gets you where you wanted to be and avoids the plates.

The skeletons with shields and swords (blue and red) move forward to Trevor. The first (Blue) delivers a savage blow to the human (critical!), but the second's (Red) blade misses. Trevor know's he'll have to keep his attention on that first skeleton (Trevor marked by Blue until the end of Blue's next turn).

Initiative: Status
Steppyn: 27/27
Fiery Skeleton: Unharmed
Trevor: 17/29, marked bly Blue
Red Chain Mail Skeleton: Unharmed
Blue Chain Mail Skeleton: Unharmed
-->Skalisss: 27/27
Vlastos: 24/24
Green Bow and Sword Skeleton: Dead again
Orange Bow and Sword Skeleton: Dead again
Purple Bow and Sword Skeleton: Unharmed
Yellow Bow and Sword Skeleton: Unharmed
Vixo: 27/28

2n0lhsz.jpg
 

"Coming Trevor!" says Skalisss as he moves forward.

2 Move Actions: moving to the right up the stairs to O19.

[SBLOCK=Mini Stat Block]
Skalisss - Male Dragonborn Paladin 1
Passive Perception: 12, Passive Insight: 17
AC:21, Fort:17, Reflex:15, Will:17 -- Speed:5
HP 27/27, Bloodied 13, Surge Value 7, Surges left 8/11
Action Points: 0, Second Wind: not used
Powers -
Valiant Strike
Bolstering Strike

Piercing Smite
Paladin's Judgement
Dragon Breath
Lay on Hands x2 (1 USED)
Divine Challenge

Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength

[/SBLOCK]
 
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Skalisss advances towards the melee...

Initiative: Status
Steppyn: 27/27
Fiery Skeleton: Unharmed
Trevor: 17/29, marked bly Blue
Red Chain Mail Skeleton: Unharmed
Blue Chain Mail Skeleton: Unharmed
Skalisss: 27/27
-->Vlastos: 24/24
Green Bow and Sword Skeleton: Dead again
Orange Bow and Sword Skeleton: Dead again
Purple Bow and Sword Skeleton: Unharmed
Yellow Bow and Sword Skeleton: Unharmed
Vixo: 27/28

sq1niv.jpg
 

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