The new D&D Player's Kit

I'm interested in the small, non-adventure booklets. Are they the sort of things I could hand to new players and have them quickly make a simple character? Or are they more like "A roleplaying game is..." type booklets?
 

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Byrons_Ghost said:
I'm interested in the small, non-adventure booklets. Are they the sort of things I could hand to new players and have them quickly make a simple character?

Yes, they are short and to the point. I'm pretty sure I could hand these over to my wife or one of my non-roleplaying friends and have them make a starting character with no problem.
 


Got mine today and it came with a free Aberrations booster.

After opening my booster, I was reminded as to why I hated Aberrations so much...
 


Jdvn1 said:

Because in the booster I just received 7 of the 8 minis were PC types or humanoids of which I already have enough minis to represent from previous DDM sets. Most of the boosters I got when the set came out were the same way. Being someone who wants monster figures, this set was awful to me. For those who love humanoid minis, though, I bet they loved the set.
 

DaveMage said:
Because in the booster I just received 7 of the 8 minis were PC types or humanoids of which I already have enough minis to represent from previous DDM sets. Most of the boosters I got when the set came out were the same way. Being someone who wants monster figures, this set was awful to me. For those who love humanoid minis, though, I bet they loved the set.

Ditto.

Aberrations was way too heavy into PC style miniatures for me.
 


Festivus said:
Doesn't the fact that the booster has so many humanoid pieces make the abberrations booster perfect for a player kit?

Nah. If they wanted perfect they'd have done some custom jobs with all the core classes and their core characters represented. ;)
 

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